Flow Problem

Started by CaptainD, Sun 23/07/2023 11:34:55

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CaptainD

No, it's not a urinary complaint, it's a game.

A sequel of sorts to Snow Problem, this time I decided to see if I could make a fluid movement mechanic based on single-pixel colour detection, and then whether I could make that into something resembling a game. After a short failed experiment trying to simply adapt what I made for Snow Problem, I've managed to come up with something that I think feels quite different, and works quite well as a puzzle game. At first I wasn't sure it was going to work but just adding three specific ideas to the game have made it play really well and offer quite varied strategies, as well as some "aurgh!" moments when you haven't done something quite right.

Since it's easier to show than tell, here's a video:


Some screenshots too:










 

Danvzare

Ooh, this looks interesting.
Then again, I'm a sucker for fluid mechanics.  (laugh)

heltenjon

Quote from: CaptainD on Sun 23/07/2023 11:34:55No, it's not a urinary complaint, it's a game.

Best sale slogan ever!  (laugh)  (laugh)  (laugh)

Creamy

Nice. From the screenshots and video, it looks more like a "goo problem" to me  (laugh)
 

CrashPL

A Snow Problem sequel? Oh hell yes - really enjoyed the former, so I'll be definitely giving this one a go!

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