[RESOLVED] Removing and restoring Walk-behind area

Started by Joacim Andersson, Wed 01/02/2023 00:14:56

Previous topic - Next topic

Joacim Andersson

Is it possible to remove and restore Walk-behind areas, just as we can remove and restore walkable areas? Maybe by just changing its baseline via a script?

Khris

That's exactly how it works:
https://adventuregamestudio.github.io/ags-manual/Globalfunctions_Room.html#setwalkbehindbase

You can also use a non-clickable Object instead and turn it off.

Joacim Andersson

#2
Thank you again, Khris. I was searching for that function, SetWalkBehindBase, but couldn't find it. I have solved this in another way but this is great to know for the future.

SMF spam blocked by CleanTalk