New to the forums, and to AGS. After starting to play King's Quest VI for the first time again in years, I got curious how a game like that is made and found AGS in my search.
I'm not a hard-core adventure gamer, but I've played several adventure games before including (but not limited to):
King's Quest VI
Companions of Xanth
Where in the World is Carmen Sandiego (srlsly? this game sucked. Also the Magic School Bus series, lol)
Monkey Island
The 7th Guest
I'm 25 and I'm from LA, but I'm currently in Utah graduating college next week (serious temperature difference compared with LA).
I don't know any program languages well but I'm familiar with logic programming (and I have experience with RPG Maker 2k3), so I hope AGS scripting won't be too hard to pick up. Someday I'll make a game once I learn to draw good-er... er, I mean, more goodly. But I do speak 6 languages, 3 of them fluently - lulz (now if I could only get a job!)
Anyway I look forward to doing stuff here, and reading stuff.
I'm not a hard-core adventure gamer, but I've played several adventure games before including (but not limited to):
King's Quest VI
Companions of Xanth
Where in the World is Carmen Sandiego (srlsly? this game sucked. Also the Magic School Bus series, lol)
Monkey Island
The 7th Guest
I'm 25 and I'm from LA, but I'm currently in Utah graduating college next week (serious temperature difference compared with LA).
I don't know any program languages well but I'm familiar with logic programming (and I have experience with RPG Maker 2k3), so I hope AGS scripting won't be too hard to pick up. Someday I'll make a game once I learn to draw good-er... er, I mean, more goodly. But I do speak 6 languages, 3 of them fluently - lulz (now if I could only get a job!)
Anyway I look forward to doing stuff here, and reading stuff.