Hi, I found AGS after my daughter and I thoroughly enjoyed playing Life of D. Duck II.
We live in the bush in New Zealand and have a solar panel to run our laptop, and have no running water.. we have recently relocated a 120 year old house there to live in, so we no longer have to live in the hut which I made out of tree branches! (although the house has almost as many holes as the hut did)
My daughter has designed and illustrated a short game which I scripted in AGS. It was completed almost a year ago, but I will try to upload it within the next week for everyone to have a look at.
I have been making [crappy/unfinished] games using the euphoria programming language for the last 15 years. Finding it much easier to put things together with AGS. My plan for my next game isnt going very well at the moment, because I keep falling asleep with the pencil in my hand before I manage to write anything, But I'll come up with something new one of these days!
We live in the bush in New Zealand and have a solar panel to run our laptop, and have no running water.. we have recently relocated a 120 year old house there to live in, so we no longer have to live in the hut which I made out of tree branches! (although the house has almost as many holes as the hut did)
My daughter has designed and illustrated a short game which I scripted in AGS. It was completed almost a year ago, but I will try to upload it within the next week for everyone to have a look at.
I have been making [crappy/unfinished] games using the euphoria programming language for the last 15 years. Finding it much easier to put things together with AGS. My plan for my next game isnt going very well at the moment, because I keep falling asleep with the pencil in my hand before I manage to write anything, But I'll come up with something new one of these days!