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Messages - MikeTenebrae

#1
Creating the different sprites/art is no issue as I'm lucky enough to be a GFX artist by trade. I just wanted to make sure the choice can be implemented. Thanks for the reply!
#2
Hi everyone

I'm still very much in the planning phase of my release. An aspect of my title revolves around possible different appearances for your character. But its not a deal-breaker. Basically I would like to know if its possible to choose a different appearance, like a Maniac Mansion choice layout (though those were technically different selectable characters)

It is purely an aesthetic feature for choice that I would like to implement. I could not quite find the answer I was looking for when I searched.
#3
Thank you! I think so as well, its very user-friendly and seems open to a lot of customization. The biggest hurdle will probably be myself and life/work balance.
#4
As someone who is an illustrator for a living I am pretty much against it for a variety of reasons.

The images are not so much painted as they are scraped from millions of existing images online. I recently shut down my pro Artstation account due tot their mealy mouthed stance against the protection of artists and their work from being scraped. I left the tabletop and book illustration industry wholly some time ago as even then it was underpaid to an extent. I find it frightening how advanced the tech is being perceived by corporations and certain clients. There are still lots of nuances that it cannot replicate and working with an AD or client is a very personal experience that comes with a variety of changes, especially in gaming that an inexperienced artist coasting on AI would fall short on.

The worst aspect for me is seeing my peers who are worried about the future of their profession, their income for the families and themselves and some of the terrible vitriol thrown at them from certain tech bros who accuse them of gatekeeping the secrets of successful 'arting, which are really just blood, sweat and tears. I just believe that regulation needs to be put in place and everyone who felt a sense of security regarding their future against the rise of the machines should keep an eye on developments...(at the risk of sounding like an burgeoning luddite.)
#5
Hello Everyone

I'm a full time pixel artist and animator, working mainly in the gaming industry who has finally begun putting together the plans for his own game. After going through so many engines, I keep landing back on AGS, so I plan on popping in periodically to learn and ask questions as I go along.

I've been adventure gaming since playing Police Quest 1 on my Hercules orange and black mono monitor. My personal biggest influences apart from Sierra itself are Darkseed and Elvira 2 The Jaws of Cerberus.

Thanks for all the resources and help you have provided so far in maintaining this program, site and forums. 
#6
As stated, the atmosphere is its driving point. Brilliant identity and animations.
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