Hi! I'm a long time lurker to these here forums and thought that i had to finally register to give a little heads up about a bug i found in trying out the early aplha 6 version.
In my project i work with 8-bit 256 colors. Sadly it seems that this version of the editor really does not like that, as it refuses to import my room backgrounds as anything other that 32-bit.
The new room subfolder structure is new to me so i might have missed something important. I did try to manually convert the image in the subfolder back into 256 colors and change the value of <ColorDepth>32</ColorDepth> to <ColorDepth>8</ColorDepth> in data.xml to no avail. I do get it to compile and run, but the colors are a garbled mess.
Any advice would be appriciated and a big thanks for still going strong after all these years!
In my project i work with 8-bit 256 colors. Sadly it seems that this version of the editor really does not like that, as it refuses to import my room backgrounds as anything other that 32-bit.
The new room subfolder structure is new to me so i might have missed something important. I did try to manually convert the image in the subfolder back into 256 colors and change the value of <ColorDepth>32</ColorDepth> to <ColorDepth>8</ColorDepth> in data.xml to no avail. I do get it to compile and run, but the colors are a garbled mess.
Any advice would be appriciated and a big thanks for still going strong after all these years!