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Messages - WackyWildCard

#1
Here are some samples of Anime Drawing Techniques:



By wackywildcard at 2008-01-19



By wackywildcard at 2008-01-19



By wackywildcard at 2008-01-19



By wackywildcard at 2008-01-19


By wackywildcard at 2008-01-19


Source Material:

"THE COMPLETE GUIDE TO... ANIME TECHNIQUES
CREATE MESMERIZING MANGA-STYLE ANIMATION WITH PENCILS, PAINT, AND PIXELS"

By Chi Hang Li
Chris Patmore
Hayden Scott-Baron


I hope you find them helpful.


#2
Critics' Lounge / Complete Human Walk Cycles
Tue 15/01/2008 02:15:58
Here are some Complete Human Walk Cycles:


By wackywildcard at 2008-01-14



By wackywildcard at 2008-01-14



By wackywildcard at 2008-01-15



By wackywildcard at 2008-01-14



By wackywildcard at 2008-01-14


By wackywildcard at 2008-01-15


By wackywildcard at 2008-01-14



By wackywildcard at 2008-01-16



By wackywildcard at 2008-01-14



By wackywildcard at 2008-01-16


I don't really need help with them, but in case you are fresh with animating AGS characters and need help, use these sketches as examples!


Source Material:

"THE COMPLETE GUIDE TO... ANIME TECHNIQUES
CREATE MESMERIZING MANGA-STYLE ANIMATION WITH PENCILS, PAINT, AND PIXELS"

By Chi Hang Li
Chris Patmore
Hayden Scott-Baron


And thanks Darth Mandarb, I'll remember that in the near future! I have lots of cools stuff I would like to share with the community! I don't just take, I give!





#3
Quote from: Def on Mon 12/07/2004 18:43:59
http://home.quicknet.nl/qn/prive/jjj.dekker/rpg.rar Something me and Chrille made a long time ago. It's an rpg (just a start though) and it's a bit like those old console RPGs. You can walk around, and encounter random monsters and fight them. It just shows it is possible to make it in ags :)

I've seen and played a bit of your rpg game sample. I'm very impressed at what you guys have achieved!

I too am working on an Adventure Game/RPG. Well, it started as a regular Point & Click Adventure Game, but I wanted features like Life Strength, Armor Strength, Shield Strength, Water Supply, Enemy Strength...etc, etc.  The Game I'm working on is called Knight's Quest: Shield Search. It is a Science Fiction/Fantasy RPG Adventure I'm very excited about. You can see a VERY rough preview of it in the Games in Development section of the Forum.

Again. Please let me know when you have a working Template based on your game, so  I could model my game after it? I would be very grateful.

I should also mention that I may add your names to the long list of credits in the scrolling credits, when my game is complete.

Thanks!

Wacky Wild Card Grin
#4
Quote from: Kinoko on Wed 01/03/2006 10:27:17
I'm considering creating a template for my style of RPG after I've got all the bugs worked out of my own engine.

When you get your RPG in AGS Demo Game Template up and running, please let me know, ok?

I too am working on an Adventure Game/RPG. Well, it started as a regular Point & Click Adventure Game, but I wanted features like Life Strength, Armor Strength, Shield Strength, Water Supply, Enemy Strength...etc, etc.  The Game I'm working on is called Knight's Quest: Shield Search. It is a Science Fiction/Fantasy RPG Adventure I'm very excited about. You can see a VERY rough preview of it in the Games in Development section of the Forum.

Again. Please let me know when you have a working Template I could model my game after. I would be very grateful.

Thanks! :D

Wacky Wild Card ;D
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