One thing I've always liked to have is a feature to know whether the debug window (for teleporting) is being used or not 🙄 what I'd like to do is teleporting to a room and then check inside the script if the player is inside the room by teleport or not something like:
or is there a workaround to do this already without having a custom debug window?
or is there a workaround to do this already without having a custom debug window?