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Messages - Lufia

#1
It might be easier to script your A-RPG engine in RPG Maker, actually. The base architecture of the project will be more adapted to an RPG and you can do whatever you want with Ruby. I've even seen passable A-RPGs done exclusively with event programming in RPG Maker.

Enterbrain also released Indie Game Maker, which is designed for platformers, shmups and A-RPGs.
#2
Hm, hi ?

My name is Sandrine, I'm 22 (what's the average age 'round here?) and I live in Paris. I kind of started a game, but I'm still pretty much tinkering with AGS for now. I can manage scripting easily enough but I take far too long to draw anything. So I should have a demo available in roughly 40~50 years.

I'd like to say that I'm a good writer, but my modest talent might not translate so well to foreign languages, such as English. ^^'
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