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Messages - Armageddon

#1
I request a podcast about designing/organizing a world building document. :-D
#2
I love Gone Home and I think it's fun. Also it makes me sad when people try to put games/art into boxes. Just let stuff stand on it's own you know?

Also while I really hate The Walking Dead and all the new Telltale games (besides Puzzle Agent) I don't get what you mean by you can make a bad decision and have to go back and change it. Maybe if it's your goal to get a certain outcome, sure. But the joy people seem to find in those games is that they have to live with their choices no matter what, it's a roleplaying experience for them.

I think the problem with death in adventure games is that there's no consequences. The room reloads and you try again. Whereas in an RPG you maybe lose a ton of random loot. Or in an FPS you lose your progress and have to kill a bunch of enemies again even after an almost perfect run where you died at the end. But an adventure game relies on immersion and for the story to feel good and have weight there needs to be consequences for characters. You dying and reloading isn't frustrating, it just breaks the immersion.
#3
I think you're too worried about what other games are doing. Players are dumb, they don't expect anything from anything. I hate the Telltale stuff because they always highlight every choice, but nothing changes, not one thing other than maybe a single line of dialogue later on or one character vs another. I think Telltale games feel more linear than most adventure games. Give the people the choices you want to give them to have, it's up to you, you are the master.

The Dig was fantastic and my favorite adventure game. The only problem is that ending. The whole game's moral is, reversing death is bad, playing with life is bad, you can't be sure the person coming back is the same consciousness. But then they cop out on the ending and bring everyone back, oh well haha.

Also Dreamfall Chapters is incredibly boring. The UI is awful and unintuitive and walking is slow and dialogue is poorly written. Graphics and character models are wonderful though.
#4
The Rumpus Room / Re: *Guess the Movie Title*
Thu 18/06/2015 23:14:20
Inside Man?
#5
I made an adventure game so short people were telling me it wasn't even an adventure game. :P

Good talk this week. Also I disagree with the LA Noire sentiment. I missed a lot of evidence and even failed cases and it changed quite a lot of dialogue.  A lot of stuff changed the second time I played. I think it's a fantastically designed system. Each case is its own self-contained narrative and depending on the way the case turns out it will determine how the first 10ish minutes of the next case is told.
#6
Sweeeeeeet.

I replay games a lot. It's like going back to a great movie. There's something new to find each time. The story or world changes every time you look at it. The game ages with you, you know? They also inspire, and make you want to make something just as good or better. Also playing so many bad games can get old, so revisiting what made you inspired is pretty great.
#7
No episode for two weeks in a row. :(
#8
Oh well look what we have here Ben!

http://www.gog.com/game/zak_mckracken_and_the_alien_mindbenders

Granted, it's not the original art. But it's still worth playing. :-D
#9
Speaking of Rob Blanc, Yahtzee recently replayed all of them and recorded his thoughts. Very interesting to watch.
#10
You haven't played Zak McKraken!?!?
#11
You guys are really inspiring to listen to. Makes me want to make another 2D adventure game. :)
#12
I feel the topic of this podcast warrants a revisit with all the off-track toilet talk. :-D
#13
Could a handsomely produced podcast come out a day early on Halloween?!?! :-D
#14
The Rumpus Room / Re: *Guess the Movie Title*
Thu 23/10/2014 08:32:06
Godzilla (1999)?
#15
Quote from: jwalt on Fri 10/10/2014 17:49:26
Quote from: Armageddon on Sat 04/10/2014 23:56:42

Good podcast for me. I just finished my first game recently


Not to derail the thread,  but where did you put your game? I'd like to take a look.
It's actually a mod, not a game. But it mods a free to download engine branch. http://www.moddb.com/mods/keys
#16
Good podcast for me. I just finished my first game recently and I'm having trouble starting something new. Now that I know the time commitment and how unhappy I am with my skills and the finished product. I'm just not sure if it's worth it, I have game ideas but they are more ambitious and I'm haaving a hard time developing my skills and becoming more confident. So I just sit around and do nothing. And then I feel bad for not doing anything so I get anxious and I can't think of what to do when I get anxious and it's just digging a hole. :(
I think my problem is I don't want to do something small/inconsequential. I want something that has a point to it/a vision.

Still not sure what to do but you guys brought up a lot of good questions.
#17
Silent Hill 2 sort of has the art style reflect the character. A lot of survival horror's actually.
#18
The Rumpus Room / Re: *Guess the Movie Title*
Thu 19/06/2014 18:38:43
#19
The Rumpus Room / Re: *Guess the Movie Title*
Thu 19/06/2014 17:36:29
The Fountain? Looks very Aronofsky.
#20
The Rumpus Room / Re: *Guess the Movie Title*
Mon 16/06/2014 05:52:23
Event Horizon?
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