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Messages - Edgar_España

#1
Hello partners, I am again.
I have what I believe that is going to be my last problem with the GUY of 9 verbs: When jam some button related to character, for example, to speak, player walks until being in front of him… I gave I put in the Script, for example, that remains to a distance of 20 pixels: player first it walks until character, and later, it retraces steps until the position that I wrote in the Script….             
   
how I can do so that to drive a verb related to character, it does not cause that my player one moves automatically towards this character?    (Maybe my English is understandable here… I`m sorry.

UPS: And a small question, not related to this subject, but that perhaps of step you prune to respond to me: How I can cause that there is to character or one view in constant movement without this blocks mo to character, for example the smoke of Smirk in Monkey 1 or Wally writing, in Monkey 2?

Thank mi friends!!! And sorry for my evil english.
#2
Ey. It already is. It was a stupidity.

Thanks anyway, friendly.
#3
Ooops...! Hello friendly, I have a new problem:

               I was enjoying the  9 verbs GUY, when I have loaded my Character, that previously had created when it used verbcoin. Up to here all good. The problem arrives when jam the button " pick_up". Then view of the cursor changes by… my character in movement view! I have been looking for a little but I do not give with the problem… I will have to create my character from the beginning again, or exists a solution? Thanks family!
#4
Perfect,
This already is solved.

                    Thank you very much to all! What would be of my without you!
#5
Ok, that's good!!
But my main problem is to change the graphs. Explanation: First, I open  the tree of GUYs. Later, I beach option 2, called dMaingui. There they appear the graphs of each button. I choose, for example, the button " Pick up" , and in " properties" , option number 3: Image, I select the three points (...) to change the image. There position a Sprite mine, to change to the image " Pick up" by defect, another one " Pick Up" that I have done previously. In the image of the GUY, the button changes, but later, when position the game. The Pick Up by defect follows there…. I have only obtained that the option appears my image changing " Pushed image" … and if, when pulse, appears the image that I wish, but that is not worth! Then, my problem is to change that image of the button, with my own image…
Pardon by my English evil! And thanks!
#6
First, pardon by my English… I am Spanish. I have the same problem that a user, called Adrian , to change the graphs of the GUY of 9 verbs… As I speak rather badly English, I copy its message to you:

(((I have to problem which should sees quit simple to solve, I hope: For I tried to exchange the grafics the Lucas art GUI' s Buttons with my own ones (same size), which worked fine in the GUI area of AGS. But running the game, the original Buttons plows still there. Did I miss something? Greets! Sorry, stupid problem solved. Just changed " translate GUI action buttons" in global script. Now everything is fine! : -))


I understand that the problem is fixed modifying something in the global Script… I found the line in that it is spoken of " " translate GUI action buttons" " , but not what to do… What I must make exactly to solve it? Help me, please! And it tries to explain it of a simple form because I will have to translate your answer with a translator, and do not go very well… THANKS!
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