Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Wiggy

#1
Hints & Tips / Re: Sorrow of a furry father
Thu 28/09/2023 04:27:34
Thanks for the help Syos Spaniel, I could not have worked out that locker code in a month of Sundays! I have finished the game in both modes. Thanks for the game, well done.
#2
Hints & Tips / Re: Sorrow of a furry father
Mon 25/09/2023 16:05:27
Thanks to all for the insight. Man, these puzzles are intricate! I am sooo looking forward to finishing this game while I still have some hair left. Cheers!

EDIT: I've made it through the maze with the batteries, now it's asking for two, two-digit codes at four input points. I realise I never even found the locker codes hidden in the newspaper, had to brute force it. So, first of all, what is the locker code and how was I meant to deduce it, and, the only numbers I've seen are  on the house sign and I can't find any more. Just once I'd like to find a clue before I find a puzzle...
#3
Hints & Tips / Re: Sorrow of a furry father
Sun 24/09/2023 10:32:36
I'm stuck in a couple of places in difficult mode. I'm trying to lure the poachers to the camera. I have made the fake fox tail, but the game tells me it isn't "convincing enough".
Spoiler
I used the adhesive on the twig, added the fall leaves and white paint from the teacup full of adhesive dipped in the pond.
[close]

I have found the hidden house and descended to the maze, read the poem, but I'm clueless. Moving the stones seems to have no effect and all the food items are inedible. As all the rooms are colour coded, does this relate to the previous colour puzzles and the colour wheel giving a clue as to which order the rooms should be visited? I have
Spoiler
exchanged the rusty knife for the pick
[close]
, but I have no idea where or when or who uses it. Please help.
#4
Hints & Tips / Re: Sorrow of a furry father
Fri 22/09/2023 21:35:49
Water makes things slippery..
#5
Hints & Tips / Re: Sorrow of a furry father
Thu 21/09/2023 07:34:01
Hi Heltonjon!

To answer your question, you will need the slingshot. You can get this by
Spoiler
using your teeth. I take it that you have obtained the cup from the locked box and used it with water to clean the mirror, thus giving you teeth and tail in inventory.
[close]
You also have to spell out the word "yes" using inventory items
Spoiler
using slingshot, comb and shoelace.
[close]
Good luck with the rest of the game - I have not finished yet. Cheers!

Wiggy
#6
Hi Panpil,

You need to get rid of the worker first. Have you spoken to him yet? Have you read the newspaper? (You can right click in inventory to do that.)
Spoiler
Using the newspaper on the worker lets you access his toolbox, where you will obtain a tool to use on the valve.
[close]
The rest I'll leave up to you.

Cheers!.
#7
Hi Heltonjon!

I was able to get 23 points and finish the demo. It's hard to describe what you may have missed, so I'll have to walk you through what I did, which is a complete spoiler. So here goes...

Spoiler
First a "look" command gives you a list of all who are present: Coroner Nobles, officers Chester (the photographer), Woodbury and Allen; an older man and a young man. Talk to all of them until the conversation is exhausted. Use keys on trunk and retrieve homicide kit. Look at body, look at cigarette. Use chalk on body and cigarette. Use notebook on graffiti. Open dumpster, talk to Nobles.Talk to Chester and she will take photos of body and cigarette, dumpster and graffiti.
[close]

End of demo. (thankfully - I hate text parsers!)

Cheers!
#8
Why does the donkey's surname change from Peterson to Williams?
#9
Hints & Tips / Re: SLEUTH
Sun 02/04/2023 17:01:39
Hi mate,

The short answers are: you can only avoid being killed if you can avoid the "ghost" by traveling through rooms with 2 exits all the way to the Commissioner where constable McLachlan will make the arrest.

There is no "save game" option because it is so short, and there is no way at all to extend the searching time. Just play it again.

I love this game and play it every day when I start up the computer. It is an enigma in that it is a genuinely re-playable adventure game. The voice acting is amazing seeing as how it came from AGSers, so I'll give you some tips here;

You need to solve all 3 mysteries to succeed. The less "moves" you make is good. A "move" is when you leave or enter a room, and 25 or less will get you a rank of "Holmesian", 34 is "Master" 42 is "professional", 44 is "Rookie" and if you miss any items or take more moves - "Sloppy".

First priority is to find the magnifying glass. My guess is that it appears not in a random location, unlike the weapon or the treasure, but after a random number of moves, so you can pick it up relatively quickly.

The weapon can be found when you hover the cursor over any blunt object and red spots appear on it. Click here and you're almost home. The treasure may be anywhere, but if you click on all the items in a room you will find it. Note: clicking within a room is not a "move", so investigate fully.

The murderer can be found only by checking alibis. You can be "Holmesian" lucky by finding the first suspect alibis the second who disagrees, or you have to check each one. Some suspects are found only in one location which is a shame. For example, if Les Cook is not at the BBQ or Ian Soot is not in his room, you will never find them.

I love  also the comedy and comedic references such as the "Spear and Jackson number 3 shovel". Michael Palin would be proud, and maybe put it next to the other one.

You meddling kids!!!

Cheers.
Wiggy


#10
Hints & Tips / Re: The Potion Master
Sat 25/03/2023 22:57:03
 There's something out on the balcony that can help you get the bookcase open. You might need to borrow something from Violette though.
#11
Mod Edit: Post Removed. Don't insult other users.
#12
This is the "Hints and Tips" thread. If you don't have anything to contribute, then don't post here. I personally don't care how or why you cheated to beat the game, but just leave this forum to those who want the enjoyment of playing and getting over a slight stumble along the way.  OK?
#13
No need to have an Atari emulator with Arj0n around. He is on a quest to revive old games to give modern players the sense of what it was like 30 years ago. IMO he's doing great - and I know there's more to come. Once again well done, and I'm glad you enjoyed the experience. I, for one, found this game hard, please give it a rating. Best wishes, Wiggy.
#14
Hey well done! You've played it through in record time without help! I am very impressed.
#15
Thanx! Voted. Geez I can be so stoopid at times! I blame it on old age or Microsoft. Disney too. Crap, I'm rambling again...
#16
Well where do I vote? I can't find a link...
#17
Hiya Michael2968!

I hope you've enjoyed the game so far. From your inventory I can see that you have not explored the front garden enough yet, and have you read all 7 books in the library? (Yes, at first play I only found 4, but there are 7.) Notepad ready!!

Forget about the power for now, you get to fix that after much torturous gameplay, (I guess someone should "Bwaahahaha" at this point.) I'll leave that to Arj0n,

Have you considered every response you received, particularly the one that begins "From this side it looks like" Try looking at it from somewhere else.


#18
I thought I would start this thread because I can forsee a need for it. This is not an easy game. Although there are hotspots with labels displayed at the base of the screen, nearly everything can be looked at or interacted with. If you're stuck somewhere post here, and I would suggest that you describe all objects that you have in inventory - it is soooo easy to miss something along the way and you get stuck hours later.

The usual adventure gaming advice applies; save often etc. etc. I had a save file I called "about2Bstoopid" which I saved to before doing ANYTHING, because you can die in many (sometimes hilarious) ways. Look at everything before you interact with it/them, sometimes you may need to look twice. All the doors you find are locked, I guess because Grandad has senile paranoia, so you need to find a LOT of keys. I always use a notepad and pen to keep track of things you've found out but don't need the information just yet, and also to assist with the curse of gamers everywhere - the dreaded making of a map...<<shudder>>. The game will give you clues sometimes in the descriptions it gives after you've looked. Consider them carefully. Above all... enjoy! It is a Fun game.

Cheers.

Spoiler
(Oh, and I bet by now you've all been electrocuted. I was too.)
[close]
#19
Wordle 573 4/6

⬜⬜🟨⬜⬜
⬜⬜⬜⬜⬜
⬜🟩⬜⬜⬜
🟩🟩🟩🟩🟩
#20
Hi Bertolino!

Yes, this is a frustrating puzzle, and it takes a few attempts to get through but nothing is impossible. There is a process that you need to follow and I'll guide you through it - it may take a little time and you will need a pen and paper to take notes. OK?

When you unzipped the game there was a "Manual.pdf" file which I hope you read, and you would have found this from the developer:

"The password puzzle is simpler than it seems. Try generating some non-admin passwords and look for
a pattern. The password is generated at random every game but can always be guessed within six tries or less based on the password hints the system gives you."

So now we go to the computer, open the browser, and we are faced with 2 choices: enter (which we cannot) or bypass. We click on bypass and are taken to a terminal screen with 3 choices:

1. Reset password (which we cannot because we don't know the old password yet)
2. Password hints (we will need this but not yet)
3. Generate password (gives us non-admin passwords as a key. This is what we want!!!)

As the developer said, this puzzle changes randomly - so what happens on your computer may well be different from what happened on mine. Generate about 5 passwords and write them down on your paper. When I did this, here were my results - yours will be different.

BE4OTH07
HE5OTH39
HE0OTH57
BE0OTH14
HE4OTH65

This is where we think. The common characters are the second ("E") 4th 5th and 6th ("OTH"). The third character seems to be a random number between 0 and 5. That means we have to find the first and 7th and 8th characters. Here's where the option 2 on the terminal comes in. We look for hints!

We look 3 times for hints and we find:

The password is 8 characters long. (duh!)
The password begins with "B" (NOTE: yours may be different, so write it down.)
The last 3 characters are "H49" (again yours are different, write them down)

DO NOT try for another hint because this causes a password reset and we gotta do this all over again.

Thus we have (putting it all together) MY password is BE#OTH49 where # is a random number from 0 on up. Now is the time to use option 1 and reset password. All we do is try BE0OTH49, then BE1OTH49, then BE2OTH49 and so on...then you will be prompted for new password. Enter anything you can remember and SAVE THE GAME!!!!

It's a fiendish puzzle, and I hope you see that there is not 1 constant password that we can pass around. I liked it a lot and I hope that helped.

Cheers!  Wiggy


SMF spam blocked by CleanTalk