I have tested also with the web engine. It works as well
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Show posts MenuQuote from: eri0o on Mon 06/03/2023 13:38:26@cibersheep , can you test if it's solved in the new AGS release for you (3.6.0.44 release) ?
Quote from: Crimson Wizard on Sun 05/03/2023 21:45:28Well, the fact that the translation works on Windows means that tra is at least built correctly, as this data is used equally everywhere. (At least supposed to...)
Quote from: Crimson Wizard on Sun 05/03/2023 21:45:28I might check that out. But I see that Linux version is not available for download yet, do you test the Linux build prepared in the Editor, or combine the game files with linux engine port by hand?
Quote from: Crimson Wizard on Sun 05/03/2023 21:45:28Also, could you please tell, how do I reproduce this problem on Linux; what is the easiest way to get there?
Quote from: Crimson Wizard on Sun 05/03/2023 19:27:02This is a strange issue, where translation not fully works or fully not works, but works only partially.
Quote from: Crimson Wizard on Sun 05/03/2023 19:27:02I don't have a lot of immediate ideas, but to start somewhere, there are few questions:Yes they are. Same lines every time I run the game, and between both engines linux and web
Are the non-working lines same all the time?
Quote from: Crimson Wizard on Sun 05/03/2023 19:27:02Can you compare the tra files (e.g. by size) to see if these are indeed identical in both windows and linux/web build?
Quote from: Crimson Wizard on Sun 05/03/2023 19:27:02If I understand correctly, you are using AGS 3.6.0 Editor (judging by the web port). Is your Text Format in this game Unicode or ASCII (may be found in Game Setiings)? What about the translation source format (TRS file)?The dev using Windows machine is using 3.6.0.43 editor indeed (is it a way to build the project in Linux? Or at least the translation trs<->tra?)
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