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Messages - BernieLaraemie

#1
I think your best bet is Global Ints and some if statements.

In game start, type:

SetGlobalInt (1, 0);

And in the rock's interaction editor, set "push" to run script, which will say:

Display("The rock has moved a bit.");
SetGlobalInt (1, 1);

ANd for the interaction editor for "pick up stick" set "run script" and type

if (getglobalint(1) == 0) display("Sorry, you can't get that!");
else [give player inventory]

I hope that works :)

~~Bernie
#2
Just thought I'd step up and give my offical first 'Yo."

So, without further ado:

"Yo."

~~Bernie
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