@Crimson Wizard No errors with the new build, everything runs smoothly. Thank you!
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Illegal exception
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An exception 0xC0000005 occurred in ACWIN.EXE at EIP = 0x0050387A; program pointer is +9904, engine version , gtags (10,70)
AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and contact the game author for support or post these details on the AGS Technical Forum.
Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.
An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
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OK
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Quote from: Crimson Wizard on Mon 12/09/2022 20:36:14There have been a bug in 3.6.0 which caused this, please make sure you're using the latest update of 3.6.0.
Quote from: Dave Gilbert on Thu 22/09/2022 19:36:12This happened to me a few months ago. Not fun, but it's unrelated to speech center. The bug has been fixed, so be sure to update AGS. Also, remember that backups are your friend!
Quote from: darkwolfe on Thu 03/06/2010 09:33:59
It seems most of the info concerns turn-based rpgs, but can a Legend of Zelda-style game be made--basically, something with real-time combat?
QuoteHappy Birthday to...SteveMcCrea!!!Yeah, happy birthay to you! You are real genius!
QuoteYou said the problem was gLevelup staying invisible - does that mean everything else (e.g. DisplayTopBar and updating the character stats) runs OK?Yes, everything (except GUI) works well.
QuoteHave you tried running this code on somewhere else (like a hotspot code) in order to see whether the problem is the GUI/GUI code itself or the block you use for repeatedly_execute?Yes, with hotspot, character and object it works well, so I really don´t know where the problem is.
QuoteI prefer to use custom variables for this sort of thing. if (exp >= neededexp) is much easier to read, IMO, than if (GetGlobalInt(8 ) < GetGlobalInt (5))I didn´t know if the problem isn´t in bad number of GlobalInt.
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