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Messages - A�rendyll (formerly Yurina)

#1
Okay, mouth shut! :-X
#2
Currently I'm working on my battle system. I don't know yet wether I put it up or not, I don't like people using things I made fo a very personal project, but I do want to help... :-\

Anyways, as soon as I get coding a bit better I'll put some nice stuff up.
#3
Erh... Akumayo... the link doesn't work...^.^'

EDIT: oops! it just was a long load...  ;D'
#4
That's exactly what I meant, Akumayo.

I'd love to design such a site, but I won't be able to maintain it. I still have my games to work on, and as soon as I create my own modules for my own games I'll contribute them. (Not that I'm a scripting wonder or something...)
#5
I just got the most brilliant idea: why not make a site with stuff on it for designing RPG's? Since a lot AGSers like to make those too it would be great to have a central recource site.

As for the modules, I also have suggestions:

- Ranged attacks in realtime RPG's (if possible).
- A keyboard module with functions like: X to talk to somebody, Enter to open a menu, etc.
- Sub-inventory modules

Tutorials:
- Statistics and how to use them in e.g. fights and level-ups (HP, MP, Attack, Defence, Speed, Accuracy, Evasion, etc.).
- How to make using objects inflict or prevent damage.

I'll add more later.
#6
It would be nice to have a template for RPG's, it shortens the time needed to program the basic stuff. I'll look out for Kinoko's for sure.
#7
Thanks, Alumayo!

I'll try it out for sure.

~Yurina
#8
theatrx, you didn't update the links, so we can't get your files.
#9
How do I do equipable items?

I have a few things I want to do:
- clothes, which can't be removed, only replaced
- talisman, weapon and shields which can be completely removed

I also don't know anything about skills...

How can I do skilltypes, of which you can choose 3 of 5?

Well, I've been thinking about the tutorial thingy, and I think there shouldn't be a tutorial about how to make the battle system, like you guys said.

I think this is what a good (and of course simple) RPG tutorial needs:
- More about how to get globalInts to work. Like, how can I get a globalInt done which says which monster I'm fighting for?
- How to deal damage to the party and enemies and get it on screen?
- How to get skills, skillcatagories, classes (in case this is optional), and abilities done.
- How to handle experience.
- How to handle a turn-based RPG with different rooms for battle and general exploring and how to use walkable areas (for example) for real-time RPG's.
- How to make GUI's which are used in battle. (Simple examples, of course, which can be expanded)

Simply said this would be a tutorial for the people (with only a tiny bit of experience) who want to make RPG's. This would be just a tutorial that gives a basic idea about how to get an RPG done. It's like making a template which you can expand with more advanced stuff. I'm convinced there will be RPG's which will look quite the same because they're basic, but there always are people which want to expand their basic system with some unique features.

I'd do this tutorial myself if I was more experienced with scripting, but I hardly get how I can get globalInts, strings, variables, etc. done all by myself, so I can't do it...

Don't get me wrong, I love this thread and I think you guys are right about having standart RPG's, but it's a lot of work to find what you search for in here.

Anyways, it's just an idea... I won't force anyone to make this.  :P

~Yurina
#10
Now, this is one useful code, Akumayo!

Have you ever made RPG's yourself with AGS? If so, do you have a link to it? (Sorry is offtopic, but that game can be some kind of example to me.  ;D)
#11
Thanks! I appreciate your help!
#12
Thanks!

By the way, is this code up to date with AGS2.7? I'm using that version, and the StatusGUI code I received didn't work fully because it was a bit outdated.
#13
Thank you so much! I'm going to test it right away!

EDIT: Oh, before I forget, how can I get experience done?
#14
I'm currently searching for a turnbased scripting tutorial. I'm also searching for GUI's with character display (Portrait, HP, MP, XP) for about 4 or 5 characters, or at least for codes which I can easily add in one.

See, I'm already setting up plans for a second (RPG) Elestian Tale, but I'm not the best coder... Don't worry, I'll finish Bittersweet Sanity first.
#15
I thought a short introduction might be nice.

I'm Yurina (nickname, I won't name my real one), female, 16 years old, and crazy of RPG's, adventures, and Anime/Manga.

Currently I'm working on 2 AGS games, of which one is a short test run.

Well, I guess that should do it...
#16
This is merely a question, but did someone already think of making (a few) tutorial(s) about making an RPG? I know about the tutorial from the guy who made Asporia, but I'd like to see more RPG tutorials around. I'm just a beginner, so I can't do that myself...
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