A nice little function that works as a replacement for Yes/No GUI's and such, and works much faster/easier.
In global script top:
In global script header:
Example of use:
Will ask the player if they want to steal the hat, make them click 'y' or 'n' to answer, and take action depending on that answer.
See? It's a simple solution for idiot-proofing or double-checking.
In global script top:
In global script header:
Example of use:
Will ask the player if they want to steal the hat, make them click 'y' or 'n' to answer, and take action depending on that answer.
See? It's a simple solution for idiot-proofing or double-checking.