Thanks a lot, i will try the function soon! However where do you check for which controller is connected so the GUI knows? Should the gui function be called inside of the various controller code blocks?
Since most people i guess either have a Xbox or PS controller type. And doing a tutorial which ends up being "another button" if you have a xbox instead of a ps connected wouldn't be so nice, hence why you need to make sure to check for a specific controller so future "small tutorials" like "this is how you run", will be customized
Since most people i guess either have a Xbox or PS controller type. And doing a tutorial which ends up being "another button" if you have a xbox instead of a ps connected wouldn't be so nice, hence why you need to make sure to check for a specific controller so future "small tutorials" like "this is how you run", will be customized