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Messages - Bulbapuck

#61
I guess I'll try gimp then.

Thank you Calin!
#62
Here's something I've been wondering for quite some time.

How do you do "semi-transperency"?

Like the feathers in my signature for instance, they have several pixels that aren't fully transparent, just somewhat transparent. How do you do that?

I'm using GraphicsGale and I've always had a lot of problems with normal transperency even. Can you do "semi-transperency" in GG or do I have to change program? Because looking through the manual, I found nothing...
#63
The Rumpus Room / Re: Happy Birthday Thread!
Fri 09/04/2010 18:18:10
Happy birthday Domithan :D
#64
The Rumpus Room / Re: Happy Birthday Thread!
Thu 25/03/2010 08:53:04
Happy belated birthday Ghost!

Your hospitality is the reason I started hanging around on these forums (see my first thread). I'll always be thankful for that :)
#65
The Rumpus Room / Re: Happy Birthday Thread!
Sun 14/03/2010 21:36:07
Happy birthday mister 12 :D
#68
Thank you again Ryan :D I'll definitely give that a look.
#69
Quote from: Ryan Timothy on Sun 21/02/2010 22:18:11
Quotemidpoint of the two vanishing points must be 90 degrees
It should only be 90 degree if it's being viewed as a flat surface (from top, looking down).  Any viewing angle beyond that will change the viewed angle of those two intersecting lines.  The lower the camera is to the ground, the larger the angle will be.

Like I mentioned earlier, look at cd case from the side and pretend it's the floor of your room.  Tilt the cd case and you'll see how if the camera changes height, it will affect the angles.  But as for the true method to finding out where to place your vanishing points, I've never bothered to find out, I've always guessed it for what I felt looked realistic.
You misunderstood me, I didn't say it's 90 degrees at the corner but it's 90 degrees where you stand.
I did a few tests of this theory and it seems to stand up. I'll edit with a picture later.

EDIT:


If the marked angle is 90 degrees then that is where you stand. This is helpful because it means you can draw several things that aren't lined up perfectly.

Really ugly example:


#70
Thank you Ryan! Of course that's the problem.. I've been reflecting over this and I assume this is how it is:
Where you stand the lines drawn from the vanishing points to the vertical line in the midpoint of the two vanishing points must be 90 degrees, and in my room that is just not true.

It's a good thing I only worked on it for 10mins before noticing something was up :P Thanks again!
#71
Just a quick question on perspective:

Does this sketch look okay?


Something about it strikes me as odd, and since this is my first time using two "perspective-points" I want to be sure I'm doing it correctly.
#72
Here's a picture of me and the band from back in September, it's from the first show my band played with me as the lead vocalist. I was reeeeaaally nervous :P


But it went great :)
#73
The Rumpus Room / Re: Happy Birthday Thread!
Sat 06/02/2010 09:25:17
Happy birthday Domino :)
#74
HAAAAAAhahahahhahahahahahhahahahahaha
http://www.youtube.com/watch?v=WZpxMyoFpds
funny stuff ;D
#75
Quote from: cat on Tue 26/01/2010 16:48:22
I'd suggest waiting till the awards are over. Now people should use their time to play all the nominated games and vote.
You're right, I'll bump this afterwards.

But how will we start it up then? I wasn't around in June of 2008, so I've never experienced one.
#76
Quote from: Ryan Timothy on Thu 14/01/2010 23:43:15
Who's knees do we gotta bust to get this going? lol
Yeah, honestly! What do we do to start it up? How was it done previous times?
#77
The Rumpus Room / Re: Happy Birthday Thread!
Mon 25/01/2010 14:38:31
Happy birthday Trihan! We miss you and your zany comic :P
#78
OROW! I've always wanted to enter one of those :D
#79
The Rumpus Room / Re: Happy Birthday Thread!
Sun 10/01/2010 18:43:11
Happy birthday FSi and dual!
#80
I'm sorry about double posting here... But the reason is that I'm at school and I can't go home until I finish this. And I'm getting hungry...

I added "pack();" at the end of the frame's constructor. Now the size isn't zero, but it's very small. Almost as if my "setSize" in the panel's constructor is being ignored.

Help!

EDIT: This is solved, need no help.
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