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Messages - CaptainD

#401
The Rumpus Room / Re: Name the Game
Mon 21/05/2018 10:03:03
I don't recognise the scene but that character reminds me of the player character in Blade Runner, and the neon lights could fit with that idea - so that's my guess, Westwood's classic Blade Runner.
#402
The Rumpus Room / Re: Name the Game
Sat 19/05/2018 23:19:26
A Cthulhu Adventure?
#403
Welcome Mr_Tringham!

I assume you meant Python the programming language but if you've got into Monty Python that's cool too! :grin: :cool:
#404
Thanks Lorenzo! Hope you enjoy it ;-D

Thanks Mandle for the translation. I'm sure it will come in handy some day...
#405
Also, "Death" is in the title... (roll)(roll)
#406
Running a sale on Itch for Star Wars day - 44% off for 4 days from 4th May. 8-)
https://itch.io/s/11057/may-the-fourth-sale-be-for-four-days

Just because there aren't enough 4s in that, we're set a goal of $44.44 too.
#407
Welcome John!  Hope you have a great time being part of the community and making your own great games. ;-D

Also, I fully approve of your username.  There should be more dancing cyborgs in my opinion. :-D
#408
The Rumpus Room / Re: *Guess the Movie Title*
Wed 02/05/2018 10:02:08
The Island?
#409
Quote from: Kinkilla on Tue 01/05/2018 13:07:51
Hey guys! ;-D
I really love adventure games (and making them) and I am also familiar with the engine, so I thought: "Hey... I should create an account."
Now I'm here and want to participate in MAGS and/or present my future projects.

Welcome aboard Kinkilla!!  Look forward to seeing what your familiarity with the engine produces. ;-D
#410
I'm thinking maybe something along the lines of
Spoiler
T-cells?  Mast cells?  White blood cells?
[close]
#413
The Rumpus Room / Re: Name the Game
Thu 19/04/2018 08:28:32
"Summer Games Not Endorsed By Any Particular Celebrity Athlete"?
#414
The Rumpus Room / Re: Name the Game
Wed 18/04/2018 14:33:37
Hmm... now obviously looks like the Olympic games or similar, off the top of my head I can't remember many offering the option of training though.  I do recall both a Carl Lewis title and a Daley Thompson title that did allow you to train, but can't quite think of the full name of either game (unless it is <name>'s Olympic Challenge).
#415
Okay so the arguments against making it longer by Mandle are good ones, and Hobo's point about marketing is very valid.  Perhaps it only feels like "if I'd had more time I would have been able to do it" when this is not really the case.  "Marketing" in this sense is clearly something for mainly within the AGS community and therefore the forum, though social media also has its uses there.  I think the thing about other game jams is that they although shorter they tend to be extremely focused, have quite good (or better) social media exposure and are often annual events.  MAGS is a kind of hybrid game jam - in principle it's the same idea but by virtue of being every single month, it's hard to get the same level of enthusiasm and motivation to finish a new project for it every time (unless you're Slasher! :wink:)

It seems that a certain level of consensus has been reached about allowing some pre-made graphics.  I think that would be rather helpful, especially to artistically challenged people like myself! :grin:

I also like TheBitPriest's idea of category voting, which is in line with how voting works for both the writing and art competitions on the forum.
#416
Quote from: Danvzare on Tue 17/04/2018 13:24:03
Here's an idea, what if we promote making MAGS games open source, so that future MAGS games can use assets from previous MAGS games?
Or is that a terrible idea? :-\

I think highlighting the option of doing this would be a good idea.

Quote from: TheBitPriest on Tue 17/04/2018 13:26:30


  • Add categories to the voting system, instead of finding one winner (best original art, best animation, best game, etc.)

  • Allow RON or other freely available assets, but categorize the game as such (best gameplay, best original art, and so forth), or let the "market" decide (if it's the best game ever made with Sam and Max since Sam and Max, then fine, otherwise mega-down-vote for making another Sam and Max game).
  • Announce the topic one month earlier allowing one month for design and one month for implementation.   
    OR...
  • Allow all of the winners between the months of X and Y - 1 to plan the 11 game topics from Y + 1 to X' for the next year.  Announce all of the topics in month Y, giving people the freedom to pick a month that they want to join and plan for it (take a week off, gather a team, sketch a few thumbnails, practice a new skill ... but no actual game code or assets). With this idea we should keep the "all original" restriction.

I definitely add my vote to the allowing RON assets to be used.  OR as an alternative to that, perhaps make every 3rd month a RON themed game (wich existing RON assets available to use in those months)?  Would be nice to see more RON games being made.  Would have to be rather loose on new games sticking to the existing canon though.

I think announcing more than one month in advance could be a good idea, allowing people to pick and choose which ones they want to enter and maybe even planning some holiday around it.  It could however lead to allegations of people using far more than the single month to actually make the game.  (Not that the prestige of winning a MAGS would really be enough to make people want to cheat surely?!?)


For myself I would actually like to propose a rather more radical option - and I know most aren't going to like it.  (Apologies in advance if someone has already suggested this, I haven't read every post.)  But hear me out.

What if MAGS morphed into not a game in a month, but a game in 2 (or even 3) months?  I know it goes against the original idea of MAGS but it would be so much easier for people to find enough time to make something (especially if, as previously suggested by several people, RON / public domain assets can be used - perhaps also InstaGame - is that still a thing?).  Anyway I expect most people not not like this idea, but I thought I'd put it out there anyway.
#417
Quote from: Mandle on Sun 15/04/2018 00:39:15
Quote from: CaptainD on Fri 06/04/2018 09:29:52
Quite happy to rerun the promotion, PM me if you'd like to pick a date range :wink:

How about the year the game is set in!

What?!?  This isn't the Trials Evolution Riddle!!! :grin::grin::grin:

The game will be on sale on GameJolt from midday Thursday 19th April 2018 to midnight Monday 23rd April 2018 - $4.99 instead of $8.99:
https://gamejolt.com/games/captain-disaster-in-death-has-a-million-stomping-boots/151665

I'm unofficially calling this the "Dactylopus Sale"!
#418
My guess is the same as Mandle's! 8-)
#419
Quote from: VampireWombat on Fri 13/04/2018 14:09:13
Hello, my name is *mumble mumble* and I'm an *mumble mumble*.
Okay, so I'm not technically a newbie, but since I disappeared for like 16 months I felt I should kind of reintroduce myself.
My previous computer died, which caused my initial disappearance. And then life just took over.
I am looking forward to being involved with contests here again and hopefully actually being able to figure out how to run AGS in Ubuntu.

Welcome back!  I remember your user name well. :-D
#420
Thanks buddy! :cheesy::cheesy:

Quite happy to rerun the promotion, PM me if you'd like to pick a date range :wink:
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