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Messages - CaptainD

#841
The Rumpus Room / Re: Name the Game
Sat 25/06/2016 21:12:22
Not battleships... you're right that it's about Europe, in fact (huge hint) that's in the title.  This is the sequel to another strategy game that also had Europe in its title.
#842
The Rumpus Room / Re: Name the Game
Fri 24/06/2016 23:50:09
@Mandle - no, it's not a computer game adaptation of Dr Strangelove!
@Adeel - nope, neither of those.

I did choose a slightly trickier screenshot, but... the clue is there.  There's a bit clue in terms of...

Spoiler
what part of the world the map is showing
[close]
#843
The Rumpus Room / Re: Name the Game
Fri 24/06/2016 23:18:16
Nope (I like how that would be seen as topical though! :grin:).
#844
The Rumpus Room / Re: Name the Game
Fri 24/06/2016 22:20:30
Thought I'd choose something topical... 8-0

#845
The Rumpus Room / Re: Name the Game
Wed 22/06/2016 08:22:11
I think Adeel's hunch about the artist was right - that looks like Andrea's style all right, from Donald Dowell.

I'll pass my turn to Adeel though (assuming I'm right of course!).
#846
The Rumpus Room / Re: Name the Game
Tue 21/06/2016 21:47:52
Mandle, you seem to have everyone stumped... perhaps time for another screenie?
#847
The Rumpus Room / Re: Name the Game
Thu 09/06/2016 13:31:13
For some reason I'm getting a TellTale vibe on this one...?
#848
The Rumpus Room / Re: Name the Game
Mon 30/05/2016 16:50:00
Quote from: Mandle on Sun 29/05/2016 23:13:55
Quote from: CaptainD on Sun 29/05/2016 21:45:10
Lords of Chaos?
(wrong)

GAME BACKGROUND AND FEATURES

This game, at the time it came out, was so groundbreaking that it was almost as if someone traveled back in time from the future with a list of everything that would be the expected standard in games 30-40 years later, and put them all in the game:

* 1st person perspective exploring (faux 3D of course but still innovative for the time)

* Open-ended game-play (even if you failed the goals/quests you could still keep playing for as long as you want: Just leveling up, gathering equipment and fighting the big-bads)

* Procedurally generated random dungeons (also customizable to 1-10 floors, each getting harder the deeper you go. The game is different each time you play! Or you could save a layout that you liked and replay it from the start again.)

* AN AUTOMAP!!! (perhaps the first game ever to have an automap that fills in the floorplan as you explore)

* Minigames! (Some rooms contained puzzle games or lucky-dip style games, amongst others)

* A stats wiki for enemies (after you meet an enemy the stats profile of it is available for viewing at any time)

* 100's of different enemies (All with different stats, critical hit %, special attacks: poison, webs, bleeding damage, earthquake attacks, turn-to-stone, etc etc)

* Dozens of different weapons/shields/armors/etc. available at shops on each new level, or findable in chests/vaults: Better stuff available the deeper you go...

* Dozens of different spells to cast: offensive, defensive, buffs, etc (And actual graphics showing the spells taking effect: Lightning bolts, fireballs, magic missiles all flying around on the screen!)

* Many different kinds of traps for your rogue character(s) to defuse (Both on chests and outside rooms in the corridors)

* "Wandering monsters" encounters! (You couldn't feel safe even when not in a room: Even in the corridors a monster mob could pop up at any time and you have to fight (or run-away) right there on a custom overhead corridor map that accurately showed the real layout: straight, T-intersection, 4-way crossroads, etc. For extra realism if one character ran away down a certain exit then all other characters had to leave by the same way...)

* Multiplayer! (The game was designed to be easy for a group of friends to take turns playing and have a character each that they personally controlled)

* Open-world! (You could freely roam the many branching corridors of each level and even go back up a floor, or all the way back to the starting room if you wanted to...)

* An unforgettable music score! (I can still remember the tune exactly to this day)

All this back in 1982?!

It was a friggin' miracle! And it set the bar for every dungeon crawler game to come after. And set it very high indeed!

So that would be a "no", then? :-D :P
#849
The Rumpus Room / Re: Name the Game
Sun 29/05/2016 21:45:10
Lords of Chaos?
#850
The Rumpus Room / Re: Name the Game
Sun 22/05/2016 19:47:12
Ha I saw this recently as an Easter egg in some other game.  But I can't remember what.
#851
The Rumpus Room / Re: *Guess the Movie Title*
Fri 20/05/2016 12:11:48
If it wasn't for the weird feet I might have guessed Ransom.
#852
The Rumpus Room / Re: Name the Game
Thu 19/05/2016 11:29:44
Quote from: Amayirot Akago on Thu 19/05/2016 08:50:32
Island Wars 2.

I was thinking of that too (if that's the one released by the same guy who made the Chicken Invaders games?).
#853
The Rumpus Room / Re: Name the Game
Tue 17/05/2016 17:27:23
Awesome game! ;-D
#854
The Rumpus Room / Re: Name the Game
Sat 14/05/2016 22:15:13
Hmm... looks like a split screen Gauntlet clone, but I can't quite place it.  Unless it actually is one of the Gauntlet games, but I don't recall them using split screen.
#855
The Rumpus Room / Re: Name the Game
Fri 13/05/2016 17:10:32
Quote from: Haggis on Fri 13/05/2016 15:11:30
It's Match Day II - I pass my turn to Cassie :D

Yes!

Thought the overhead shot power bar would have given it away!  Wow I spent so much time playing that game...

For reference:

Match Day:

Match Day 2:
#856
The Rumpus Room / Re: Name the Game
Fri 13/05/2016 14:57:24
Quote from: Danvzare on Fri 13/05/2016 12:16:23
Is it Footballer of the year?

Although I loved that game (it was bizarre buying "Goal Cards" but somehow insanely addictive!) that's not it.

Cassie was very, very close.  When you see the answer you'll maybe think I'm being pedantic, but... maybe not.
#857
The Rumpus Room / Re: Name the Game
Fri 13/05/2016 11:42:46
Quote from: Haggis on Fri 13/05/2016 10:21:07
Prepare to be.... AMAZED... no sign of Des though.

http://www.worldofspectrum.org/infoseekid.cgi?id=0003073

Haha awesome!  (But still wrong :P)
#858
The Rumpus Room / Re: Name the Game
Fri 13/05/2016 09:44:20
Quote from: Haggis on Fri 13/05/2016 09:28:48
Match of the Day? Don't tell me there was a MOTD game! Was Des Lynam in it?

Actually I'm not sure if there was ever a game with the exact title "Match of the Day" - it would have been amazing to have Des in it though.  Watching "Grandstand" on the weekend was pure escapism.

But no, this game is not "Match of the Day". 
#859
The Rumpus Room / Re: Name the Game
Fri 13/05/2016 09:03:30
Quote from: Cassiebsg on Thu 12/05/2016 22:56:19
So--- it's ...err... Match day?

Close... but not quite.
#860
The Rumpus Room / Re: Name the Game
Thu 12/05/2016 21:51:23
And now for something completely different...

Yes, this is what footie games looked like long ago.  Speccy owners will instantly recognise it!

[imgzoom]https://3.bp.blogspot.com/-C-QZtxNfomQ/VzTseSGdv1I/AAAAAAAAlTI/yyLZxZxQYVAhfBTijY8hFoZ0rPZevLZQgCLcB/s320/Mystery%2BGame%2B3.png[/imgzoom]
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