Greetings comrade.
After.... (counts on fingers.) seven (Or six?) years, I have returned. Woah... Has it been that long? Why, it seems only yesterday that I fleetingly played around with a DOS based program called Adventure Creator on a 486, and never really got anywhere with it, other than a basic room with minimal interaction.
I remember my old forum name. But you don't get to know it. I am considering this a fresh start, especially since AGS, as it is called now, is so incredibly different and advanced now. Everything I ever learned with AC is now completely obsolete. I am a fresh green newbie again. Yay.
So since those rollicking good times in the eighth grade, I have developed both mentally and artistically by leaps and bounds, and I'm full of fresh ideas to put into a game. I realise that all this time I've been "planning" to build a project, none of my attempts have ever gotten out of the early development phase. I have this nasty habit of tossing projects away before they can take off and starting fresh.
Well, no more. I say here and now that I am starting a project, and I am going to finish it. (Just let me play around with this nifty new Windows based interface first, maybe build a few resources for someone elses game. I need to get my sea-legs back.) Now all I have to do is pick one. Hmmm...
I have the tools to get the job done. As I sit at my L shaped glass and steel desk in front of my home-built PC of the gods, I have a scanner to my left, a MIDI keyboard to my right (Though I'm not very good at that aspect yet.), a Wacom tablet on my lap, and several helpful programs including Photoshop 7, and a veritable library of content creation software.
I went to school at the Art Institute of California in San Francisco for a time, though I had to stop for the time being as I realised that I wasn't going to be able to afford to eat. Now I'm working off a 20k USD student loan, and I expect to do so for the next 5 years or so, after which I'll probably go back and finish it. I was majoring in game design, and I picked up some very valuable skills that could easily be used in the adventure creation scene.
Basically, I'm hoping that getting back here will shock me out of my current artistic slump. All year, I haven't been able to create anything. It's as though I'm creatively broken. These things pass though, and I'm looking for that spark of inspiration that causes me to just HAVE to act upon it. I'm still waiting for it.
After.... (counts on fingers.) seven (Or six?) years, I have returned. Woah... Has it been that long? Why, it seems only yesterday that I fleetingly played around with a DOS based program called Adventure Creator on a 486, and never really got anywhere with it, other than a basic room with minimal interaction.
I remember my old forum name. But you don't get to know it. I am considering this a fresh start, especially since AGS, as it is called now, is so incredibly different and advanced now. Everything I ever learned with AC is now completely obsolete. I am a fresh green newbie again. Yay.
So since those rollicking good times in the eighth grade, I have developed both mentally and artistically by leaps and bounds, and I'm full of fresh ideas to put into a game. I realise that all this time I've been "planning" to build a project, none of my attempts have ever gotten out of the early development phase. I have this nasty habit of tossing projects away before they can take off and starting fresh.
Well, no more. I say here and now that I am starting a project, and I am going to finish it. (Just let me play around with this nifty new Windows based interface first, maybe build a few resources for someone elses game. I need to get my sea-legs back.) Now all I have to do is pick one. Hmmm...
I have the tools to get the job done. As I sit at my L shaped glass and steel desk in front of my home-built PC of the gods, I have a scanner to my left, a MIDI keyboard to my right (Though I'm not very good at that aspect yet.), a Wacom tablet on my lap, and several helpful programs including Photoshop 7, and a veritable library of content creation software.
I went to school at the Art Institute of California in San Francisco for a time, though I had to stop for the time being as I realised that I wasn't going to be able to afford to eat. Now I'm working off a 20k USD student loan, and I expect to do so for the next 5 years or so, after which I'll probably go back and finish it. I was majoring in game design, and I picked up some very valuable skills that could easily be used in the adventure creation scene.
Basically, I'm hoping that getting back here will shock me out of my current artistic slump. All year, I haven't been able to create anything. It's as though I'm creatively broken. These things pass though, and I'm looking for that spark of inspiration that causes me to just HAVE to act upon it. I'm still waiting for it.