Hello people,
today I bring you something from the past (2008), but I was looking for a way to be able to interrupt the walk eblock for when you are going to do some interaction/look at specific coordinates and cancel the action if you want to. I found that the solution would be Khris's GotThere module... although it's been around for a while.
Anyway, I downloaded it, imported the script and tried to use it according to Khris' instructions in this forum topic. But I get an error.
The instructions:
The error:
(you can download the module from here):
https://www.adventuregamestudio.co.uk/forums/beginners-technical-questions/eblock-enoblock-and-looking-at-an-object/msg477380/#msg477380
Also keep in mind that I'm using AGS 3.6 - BASS template, and this is from.... I don't know which version, but I don't think that's the problem.
Any ideas? Can this be solved or is it because the script is obsolete by now?
today I bring you something from the past (2008), but I was looking for a way to be able to interrupt the walk eblock for when you are going to do some interaction/look at specific coordinates and cancel the action if you want to. I found that the solution would be Khris's GotThere module... although it's been around for a while.
Anyway, I downloaded it, imported the script and tried to use it according to Khris' instructions in this forum topic. But I get an error.
The instructions:
The error:
(you can download the module from here):
https://www.adventuregamestudio.co.uk/forums/beginners-technical-questions/eblock-enoblock-and-looking-at-an-object/msg477380/#msg477380
Also keep in mind that I'm using AGS 3.6 - BASS template, and this is from.... I don't know which version, but I don't think that's the problem.
Any ideas? Can this be solved or is it because the script is obsolete by now?