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Messages - Creamy

#2
AGS Games in Production / Re: Vizită...
Sat 11/11/2023 08:23:34
I'm not familiar with I. L. Caragiale but I appreciate this time period so I'll be looking forward to your game.

Here's my two cents:

- Rather than moving the text around to keep it visible, you could use the Speech Bubble module.

- About the art: lovely semi-realistic style for the characters. The background should be drawn on a bigger piece of paper:
the lines are too thick and it lacks details compared to the characters.

- About animation: good work on the facial expressions. For the rest of the body, I'd suggest using a 2D bone-rigging animation software like DragonBones or Spriter to add some life.

- Nice colors.

- interesting setting.

Keep up the good work.

#3
QuoteI'm working on a little tribute to the classic GameBoy

You nailed the esthetic.
#4
Can't wait to see what you come up with!

Quote from: 4KbShort on Thu 02/11/2023 06:33:41Hey dudes! I wanna give a big shoutout to @Creamy who's been super amazing working with me on getting this theme out as I was super distracted by real life! (Really, all the credit goes to them.)
No problem, I get busy too. And you sure helped with the blurb and feedback.
#5
No idea who I'll draw but count me in  :-D
#6
Just a quick reminder that we're halfway through. Good luck everyone.
#7
QuoteI did do that for the first 3 or 4 chapters, but quickly realised that the game would take me about as long to complete as writing a real novel - and that's still something I've never managed to do!  :-[
Exactly. With the word count and time limit, it quickly turns into a math exercise rather than a literary one - which I thought was a neat idea. Inferring that the game can't check what you write and that typing 1-letter words spares you time was a kind of puzzle in itself  (laugh)

QuoteAs far as keyboard bashing, I was hoping the randomly-combined chapter openings would be interesting or absurd enough that people might actually have fun using them as writing prompts (hence the export button if the player writes something worth keeping).
No way. You stop playing by the rules as soon as you balance your productivity and the given objectives.

Quote1. Change monkey powerup to give 1 word/second per monkey.
2. Increase frequency of bonuses for number chapters completed.
3. Potentially add another powerup. (I'm not sure what it would do though).
1 - The time limit was only a concern when I actually tried to write something. After that, it didn't matter.
2 and 3 - Sure. When you cheat the game gets monotonous. Anything that lowers the difficulty and renews the gameplay is a good idea. Maybe add a mini-game to copy-paste someone else's work?


#8
Thank you and happy birthday  :-D
#9
Final check-in for the Pick of November! Final check-in!
#10
One of the first AGS game I remember playing was Mind's Eye. I found it on Home of the Underdogs too.
#11
QuoteThis month's MAGS was a tie. Well done to both entries for sharing the win.
Yay!

As heltonjon wrote earlier, The Delivery is more related to the theme than Lost & Found.
I used the "No talking, please" rule as an excuse to stitch some pictures together, whereas it was a central element of 4KbShort's game.

EDIT: the game was updated with some artistic improvements and bug fixes.
#12
CRAZY PERSPECTIVE

For this Background Blitz let's forget about character integration.
Curve the lines, cheat with the vanishing point and other geometrical laws if you want, but show us an unusual perspective.




Deadline: 16th of November 2023.

Voting criteria:

- Concept: your background should tell us something about the place you have depicted.
- Audacity of perspective
- Artistic Execution: does the image convey the wanted atmosphere? What's the feeling of the place?

#14
QuoteOne minor bug(?) in Creamy's entry:
Spoiler
Perhaps not a bug exactly. Returning the shoes plays the sound but doesn't change the artwork in the way the other items do.
[close]

I had to leave 2 pictures unchanged because I was running out of time. Somehow, it felt more important to have sound effects for every picture.

#15
I choose Oh, 'Chute

It was a tough call between Sinitrena's stylish fable, Baron's inventive new gospel and Stu's captivating drama.

And I don't excuse your French  :P
#16
Someone in my left ear suggests it's a good choice for Halloween.
Ok, change made then.

I thought we already picked that one. Turns out it was Content by the same author. What will his next game be? Contempt? Contrario?
#17
Hi guys,

QuoteHey folks, just a reminder that a new game should have been chosen, maybe just leave for next month now?
Err...yeah I was busy with real life and my MAGS game and I forgot to change the pick. When I realized it a couple of days ago I thought it was a bit late :-[  But October MAGS theme is linked to Slasher so let's pretend this was intentional  :P

@heltenjon do you want me to set Contact for this month or the next?
#18
Welcome Vitaliy,

15 minutes isn't much but soon you'll be so engrossed in your project that you'll stretch them to the wee hours (laugh)
#19
I was thinking about:
Spoiler
an hermit crab. According to Nausicaa they have eight legs (pointing down), two claws (pointing to town because...reasons), two antennas (pointing up) and a stolen shell dragging behind.
[close]
#20
Completed Game Announcements / Re: D-List Diva
Sun 08/10/2023 08:43:10
Crisp presentation and neat concept. The diva and her manager are obnoxious yet captivating to watch.
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