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Messages - Crimson Wizard

#1441
The Rumpus Room / Re: *Guess the Movie Title*
Wed 20/03/2013 10:01:28
"The Night of the Hungry Trunk" (1978)
#1442
There's also a way to run many older AGS games using new development version of engine. It now allows to run games from v. 2.5 and up, and you may select Direct3D renderer for them (there might be still a problem with certain plugins, that require DirectDraw), as well as scaling filters.
Not all versions are fully compatible, but I know that numerous old games were successfully tested.

You may get the preliminary release here:
http://www.mediafire.com/?spm2y64et0r2dfz
Unpack the archive, then copy "acwin.exe" file to your game's directory.
To start the game - run acwin.exe (NOT game exe).
You won't be able to use winsetup.exe to set new settings, because winsetup.exe will run original game's setup. To configure game new way you should run acwin.exe with "--setup" parameter from command line.
If you don't know how to use command line in Windows, just download this batch file, copy it to game's directory too, and run anytime you want to change game settings:
http://www.mediafire.com/view/?66373m22i8pa6b8


Please tell, if there are any problems.

NOTE: I should underline again, this unfortunately won't work if the game uses plugin, that requires DirectDraw (meaning, there will be no difference).

EDIT: explained how to run setup having acwin.exe.
#1443
The Rumpus Room / Re: *Guess the Movie Title*
Tue 19/03/2013 09:25:54
Iceboty, you are correct.

Since the movie is very obscure, I did not expect year of release and similar detail, just the title.
Don't know if there's any reason to hide this, but okay, let's put this in a spoiler:
Spoiler

This is "L'homme qui rit (1971 TV film)". Can't say the movie is exceptional, but the character makeup and play are pretty disturbing, if not frightening (at first), that's why I liked it.
[close]

Iceboty V7000a, if you like, you may take your turn now.
#1444
The Rumpus Room / Re: *Guess the Movie Title*
Tue 19/03/2013 07:15:18
Quote from: Eric on Tue 19/03/2013 02:15:01
The Story of Adele H.
No.
But, you kind of got the idea of what I meant.

Quote from: Ponch
Sweeney Todd
No. :)
#1445
The Rumpus Room / Re: *Guess the Movie Title*
Mon 18/03/2013 20:45:21
Quote from: Armageddon on Mon 18/03/2013 20:43:38
Les Miserables?
That's a name of the musical. But not the title of the movie I guessed :).
Oh, well, you might be very close now. Question is, will you go in correct direction?
#1446
The Rumpus Room / Re: *Guess the Movie Title*
Mon 18/03/2013 20:37:04
I must confess that it would be pretty difficult to find another screenshot that would give any insight on what it is (at least not as good as this one). Well, maybe I'll try a bit later.

So, two hints:
Spoiler
Iceboty V7000a was right, his mouth is cut, and that's a pretty good direction
[close]
Spoiler
Although an old and obscure movie, it has a certain connection to pretty well-known musical of the recent past
[close]
#1447
The Rumpus Room / Re: *Guess the Movie Title*
Mon 18/03/2013 19:39:20
Okay, no interest here? Should I tell the answer?
#1448
Quote from: s_d on Mon 18/03/2013 01:49:15
Ah, OK.  I read "pull to central repo" to mean that you'll send a pull request to master, and then merge your changes into it, having us all collaborate on master.  You're meaning that you will pull to a new central repo for sharing work?  Sorry to misunderstand!
No, I mean making a new branch in the central repository, like "develop_allegro5" or "feature_allegro5".
I don't want to merge any WIP to master now, when the beta release is being prepared.

Also, I learnt one may add contributors to personal repository. We may use that too.
#1449
Quote from: s_d on Mon 18/03/2013 00:53:42
Quote from: Crimson Wizard on Sun 17/03/2013 21:28:54
I am doing the work in a separate branch in my private repository, but since we will have to share the code, I guess, I'd better pull that to central repo.
I just need couple of days more to finish the changes I am doing right now.

Ok, although I would be fine working with you in a shared branch, like you guys did with refactory.  Git is practically made for that sort of thing  :)
But that's what I propose to do. Aren't we mean same thing?
#1450
Quote from: s_d on Sun 17/03/2013 20:42:36
Is this a one-person job, or are there specific areas we can help with?
Well, I have wrote graphic classes, and now trying to make the "Common" part of the source at least compile; then I will move to the "Engine" part.
I'd be very glad if someone could do the audio part, it's something I almost haven't invenstigated.
If you would have any suggestion on other parts and what I do, I will use them too ofcourse.

I am doing the work in a separate branch in my private repository, but since we will have to share the code, I guess, I'd better pull that to central repo.
I just need couple of days more to finish the changes I am doing right now.

I am trying to keep both versions of the engine (with A4 and A5) sharing same source, just using different precompile definitions and few distinct *.cpp.
#1451
Well, I am doing a preliminary convert to Allegro 5 now. I think I forgot to mention this on forums... I told this to Janet Gilbert and JJS & BigMC via emails.
#1452
Quote from: BigMc on Fri 15/03/2013 15:36:28
He just said Allegro 5 is lacking pixel drawing and palette manipulation features. Is pixel drawing really a problem? Do you think SDL provides everything, so that it would require less code to be moved to AGS itself?
I know nothing of SDL, so don't know if it's less coding... I just see there's already a Mac port that probably could be used to make few releases, like Wadget Eye wanted to.
Palette manipulation may be a problem if we care of supporting 8-bit games. I know there might be some solutions for A5 too, but don't know how difficult it will be to implement them (and how effective they would be). Not sure what he meant about pixel drawing though (I ignored that part); if he means setting certain pixels, or setting raw bitmap data, Allegro 5 supports that pretty well.
#1453
The Rumpus Room / Re: *Guess the Movie Title*
Fri 15/03/2013 15:00:08
Quote from: Eric on Fri 15/03/2013 14:44:51
My guess is Lisztomania.
No.
#1454
Something I totally missed, there was a Mac OSX port made by Nick Sonneveld using SDL: http://www.adventuregamestudio.co.uk/forums/index.php?topic=45708.0

Notice, it is said that Gemini Rue was successfully run with that port.

What is its status? Why was it discontinued?
Also, he mentions a reasonable argument about using SDL instead of Allegro 5. May anyone on comment that?
#1455
The Rumpus Room / Re: *Guess the Movie Title*
Fri 15/03/2013 09:01:44
Quote from: Iceboty V7000a on Fri 15/03/2013 07:54:55
I don't know whether it's the quality of the image or whatever, but it seems to me that his mouth is cut open across the horizontal direction
You are right (and sorry for image quality, I know it's pretty mediocre).

Quote from: Iceboty V7000a on Fri 15/03/2013 07:54:55
BATMAN
No :).
#1456
The Rumpus Room / Re: *Guess the Movie Title*
Fri 15/03/2013 07:15:43
What, no activity here?
Ok, a hint: this character has no relation to pirates, at least not in usual sense.
#1457
The Rumpus Room / Re: *Guess the Movie Title*
Sat 09/03/2013 18:31:59
Well, Eric can guess the movie, and has his turn back.
#1458
The Rumpus Room / Re: *Guess the Movie Title*
Sat 09/03/2013 01:14:48
Quote from: selmiak on Sat 09/03/2013 00:11:51
So, is noone going to post more screenshots from obscure movies from ages ago I have no chance of guessing and/or knowing?! :(

Duh!
Guess the movie, selmiak :)
#1459
Site & Forum Reports / Re: Bug reports
Wed 06/03/2013 14:28:42
Maybe put "homepage" icon/graphic with a link on top of the forum board?
#1460
Site & Forum Reports / Re: Bug reports
Tue 05/03/2013 19:44:15
Here's the riddle: guess, how many times today I got to AGS site main page, instead of forums main page? :D


Answer: MANY!!!!!!!

Okay, sorry, it is not really a bug report, but I was so used to click on leftmost "Adventure Game Studio Forums" tag to return to main forum page, and now I have to watch myself and click exactly on "Forums".
Bah, just somewhat annoyed, nevermind. :)
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