Radiant had decided to "officially" release his FontEdit's sources under LGPL3 license, so now I can post an experimental version source, which allows to create WFN (bitmap) fonts with up to 64k characters, making it usable for Unicode games too:
https://github.com/ivan-mogilko/fontedit
Executable:
https://www.dropbox.com/s/xth28bfzu78vtqi/FontEditUni.zip?dl=0
The version may has some minor functionalities disabled during this update, and I did not have time to go back and fix everything. But if anyone would like to take this on, the sources are available, and also I may accept PRs.
Although, I believe someone should rewrite this on a modern UI framework, to make this program work on other platforms too.
NOTE: There's a Rulaman's FontEditor, also available as the Editor's plugin, but unfortunately I found its source code more complicated to edit and upgrade to 64k chars limit for some reasons.
https://github.com/ivan-mogilko/fontedit
Executable:
https://www.dropbox.com/s/xth28bfzu78vtqi/FontEditUni.zip?dl=0
The version may has some minor functionalities disabled during this update, and I did not have time to go back and fix everything. But if anyone would like to take this on, the sources are available, and also I may accept PRs.
Although, I believe someone should rewrite this on a modern UI framework, to make this program work on other platforms too.
NOTE: There's a Rulaman's FontEditor, also available as the Editor's plugin, but unfortunately I found its source code more complicated to edit and upgrade to 64k chars limit for some reasons.