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Messages - Darth Mandarb

#201
The Rumpus Room / Re: *Guess the Movie Title*
Thu 07/04/2016 19:58:41
#202
The Rumpus Room / Re: *Guess the Movie Title*
Thu 07/04/2016 11:33:58
Should I provide a hint?
#203
The Rumpus Room / Re: *Guess the Movie Title*
Tue 29/03/2016 11:22:41
Nope and nope!

That does resemble Stalin though. If he were played by Tombstone era Kurt Russell.
#204
The Rumpus Room / Re: *Guess the Movie Title*
Mon 28/03/2016 18:42:23
#206
The Rumpus Room / Re: Happy Birthday Thread!
Sun 16/02/2014 23:09:14
Thanks all!  I spent the day building cabinets and a work-bench in my garage.  VERY relaxing actually.
#207
Sure Mark ... make me the bad guy!!  :D

Actually I think this is a good great idea!  It gives a place for people to ask/discuss without digging up [potentially] dead game threads in the GiP!

I worry, just a tad, that by linking to the older threads people are going to post in them anyway but that's okay... my lightsaber is always prepared to smite the rule-breakers!!!
#208
The Rumpus Room / Re: Happy Birthday Thread!
Sun 17/02/2013 04:51:40
Thanks guys!  Yes we Sith celebrate birthdays.  We go around choking people with our minds and locking threads.  It's all in good fun though!

Happy [belated] to Baron as well :)
#209

Welcome to the Games in Production Forum.

This is the place to promote the game that you're currently working on.  It's a great way for you to get your name out there and for people to see what your game is about (and hopefully become interested in the project!).  It is also a great place to see what others are currently working on.

We all want this forum clean and organized. So, like the subject implies, please "READ BEFORE POSTING!".

This forum is strictly moderated, so read these rules and make sure you understand them before continuing!

The Simple Rules:
PLEASE NOTE: Your thread could be locked if you neglect to follow these rules!

1) Your game must actually be 'in production'.
This means you've actually begun working on it.  Don't post anything about an idea you have for a game.  That belongs in Adventure Related Talk & Chat or the Critics Lounge.

2) Your game must actually be made in Adventure Game Studio
This means the production being shown in your thread is from the AGS version of your game.  If you're building an Adventure Game in another engine (or will port to another platform) we'd love to hear about, just not in the AGS Games in Production board.  Share it in the Adventure Related Talk & Chat board!  All games in the AGS Games in Production board must be developed with AGS.

3) A minimum of two (in-game) screenshots must be available.
If you aren't far enough to be able to take different screenshots, don't post yet!  We know some of you don't want to show too much of the game, but two screenies isn't too much to ask!  Please note that splash screens and options/menu screens don't count as one of the two.  They must be actual screenshots of two (or more) different backgrounds.
Sub-Rule - If you are creating a one-room game you need only post one in-game screenshot (obviously as there wouldn't be another) and in this case you can use a title/splash screen (or the same screen with a GUI showing or something) as the second

4) You must have a clear outline of the story/plot.
You don't have to give anything away, but be clear what the game is about and what the player can expect.

5) Updates should be displayed in your game's thread.
You are free to post links to offsite information about your game's updates (like your personal website, or social media platforms) but if you're going to post an update to the Games in Production thread the post should contain the relevant information about the update you're linking to and not just the external link!
Not everybody uses social media (or wants to leave the forums to read an update) so it's best to include the update details in the thread.

6) ONE thread per game only!
If you are working on more than one game you may have a thread for each but do not put more than one game in a production thread.

7) The subject line must be the title of your game.
Working titles are okay, but if you don't have a title at all, then don't post yet!
It is encouraged to have a brief update after the title, for example:
- MoNKeY WReNCH - DEMO available
- Attack of the Squalmen - need help with scripting
- Tale of a Rotten Weener Shnitzle - 98% complete!
DON'T do this:
- NEW GAME BY ME!!!11!!!111 (and similar)

8) Progress/Status Report (optional)
In the first post, tell us what you've got done so far and/or how you're progressing!  For example:
- graphics 90%
- puzzles 45%
- scripting 15%
- music/sound 90%

The DOs & DON'Ts ...

DO edit the original post so newer readers can grab the latest info about your game:
As the game author, you should try to edit the original post for updates, whenever possible, to make sure that new readers of the thread get the latest status. Posting a reply is fine too (and is necessary to bump the thread).

DO post any type of promotional material:
Screenshots, promotional material, designer diaries, demo downloads, music samples, requests for help with your game, links to your website, release dates, etc...

DO NOT post requests for C&C:
That's what the Critic's Lounge is for. Please post in there to ask for any type of critisism.

DO NOT make various threads about nothing:
This forum is for promoting your game, not general chat. You can chat inside one of the game's threads, but stay on topic!
NO threads about general topics in here, for example:
- What do you guys think of MI2's GUI?
- Need some cool ideas for my game...
Threads like these go in the Adventure Related Talk & Chat forum.

DO NOT dig up old threads without good reason!
Threads that haven't been posted to/updated in 90 days shouldn't be arbitrarily posted to! If you have specific news about the game (and know it's still in production) that's fine but if you have a random question consider PMing the author to ask rather than bumping a [potentially] abandoned game's thread!


Thanks for understanding!
Good luck and happy game-making!!

* Old Threads are threads that have been inactive for near to over 90 days (3 months).
#210
The Rumpus Room / Re: The bump topic!
Tue 06/03/2012 19:24:42
Hitler and the Nazis.

Strawman.

Religion is dumb.
#211
The Rumpus Room / Re: Happy Birthday Thread!
Fri 17/02/2012 14:10:36
Thanks everybody!  It was a good birthday.  Tarah (gf) actually baked me a cake!!
#212

Since the FORUM RULES require that two in-game screen shots be posted in your game's production thread I'm creating this topic to give simple instructions on how to post screen shots for your game in production.

Just follow the instructions below...


HOW TO CREATE/SAVE SCREEN SHOTS
To save an "in game" screenshot you need only press F12 and the screenshot will be saved in the game's savegame folder.  Then you just upload it to the web and link to it!
NOTE: If you have access to an image editing program why not take the few extra seconds needed to remove the frame border from around the image?

WHERE TO PUT THE IMAGE
You must use an external website (image host) to upload images to in order to post them on these boards (you cannot post an image from your computer's hard-drive).  There are several websites that allow free image hosting which you can find with a quick google search. Imgur (http://www.imgur.com) is an easy to use option that is recommended.  It has an easy to use interface and allows for external linking (since you must show the image in your thread and not just a link to it)

THE CODE TO POST IMAGE(S)
Just use the code (in the image below) in your message's text to pull in an image/screenshot.[/size]

You do not need to use the height/width parameters in the code.  If you do not use them the image will be sized at 1x (its original size) by default.  You need only use the height/width tags if you want the image to appear in a size that isn't the same as its original aspect.  You only need to specify one of the parameters (height or width) the other will adjust automatically to keep the image's aspect ratio.  For example; if the image is 320x200 and you only add 'width=640' to the img tag (above) the height will automatically become 400.

ACCEPTED IMAGE TYPES
The usable file types are; JPG, GIF & PNG.  PNG is the recommended format.  It has the highest image quality with the lowest file size (like a jpg, but without the lower quality). GIF or JPG are also acceptable but typically have lower quality.
NOTE: Do not use BMP (bitmap) images!  The system will not display them and you will look foolish!!
#213
The Rumpus Room / Re: Happy Birthday Thread!
Thu 17/02/2011 03:29:24
Awesome guys!  Thanks :)  It was a good day!
#214
The Rumpus Room / Re: Happy Birthday Thread!
Wed 17/02/2010 04:22:59
Haha thanks for the kind wishes (and humor) guys!  A great day indeed!

As for the further adventures of JP and Cosmo ... stay tuned ;)
#215
The Rumpus Room / Re: Happy Birthday Thread!
Sun 17/02/2008 21:06:29
Haha!  Thanks Fish!  It was a great day to celebrate the 2nd anniversary of my 30th Birthday!
#216
For future reference ... if you're not asking for C&C and just want to share (which is great) you should post them in the contribution thread (sticky up top of this board).
#217
I haven't posted in this thread in years ... thought I'd give a recent pic (taken today actually):


The Dread Pirate Mandarb

Silly I know ... but we had a costume contest at work so I took part.  It was fun.
#218
I was gonna guess Edward Scissorhands ...

#219
AMMENDMENT TO MY LAST POST:

Between this ...



And this ...



And this ...



The race for "Sexiest AGSer" is going to be a tight one this year!!

The lovely ladies of AGS are making us computer nerds proud!!
#220
Between this ...



And this ...



The race for "Sexiest AGSer" is going to be a tight one this year!!

Hubba Hubba!!

Disco ... seriously bro, you do Michigan proud my friend!  Bra-frickin'oh!!!
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