Hi everyone, it's been a while! I was most active back in like 2004 I guess. Jeez.
Anyway, I've been working on an adventure game tool for Unity on and off for a while, and it's at a point I want to share it. It's built to be quite similar to the AGS workflow, since that's what I grew up with and loved using. It differs from Adventure Creator in that it's tailored to 2d sprite based games, and has a scripting similar to AGS.
I just made a crummy intro/tutorial video:
There's docs here with more info: http://powerhoof.com/public/powerquestdocs/
And you can download the unity package here: http://powerhoof.com/public/tools/PowerQuest.unitypackage
Any feedback would be really great!
Anyway, I've been working on an adventure game tool for Unity on and off for a while, and it's at a point I want to share it. It's built to be quite similar to the AGS workflow, since that's what I grew up with and loved using. It differs from Adventure Creator in that it's tailored to 2d sprite based games, and has a scripting similar to AGS.
I just made a crummy intro/tutorial video:
There's docs here with more info: http://powerhoof.com/public/powerquestdocs/
And you can download the unity package here: http://powerhoof.com/public/tools/PowerQuest.unitypackage
Any feedback would be really great!