Simple (?) math question:
How to implement rolling motion in a game? Can any math geniuses give me simple code?
x = ...?
y = ...?
quick sketch
Of course, the rolling should be uniform, like tracking a point on rolling ball, and not my lousy freehand drawing.
Whoever explains this so I could use it, gets credited in new, awesome game coming out next week or so!
How to implement rolling motion in a game? Can any math geniuses give me simple code?
x = ...?
y = ...?
quick sketch
Of course, the rolling should be uniform, like tracking a point on rolling ball, and not my lousy freehand drawing.
Whoever explains this so I could use it, gets credited in new, awesome game coming out next week or so!