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Messages - Ishmael

#41
For the future, a feature of AGS I found that could help people in coding battle system stuff is this littel bit:



You can include a couple of variables into global (and local) messages. You do this by inserting special tokens into the message. When the message is displayed in the game, the engine replaces the token with its value:

token   replaced by
@INx@  number of inventory item x that the player has
@GIx@  the current value of GlobalInt x (used with SetGlobalInt/GetGlobalInt)




Just a thought...
#42
Using another characters inventory for this purpouse would leave the players inventory free...

character[CHARID].inv variables...
#43
Yes, me again! This time I actually am in the pictures, in a way of speaking...

This is me being wierd while pretending to play my guitar.

This is some stuff of mine on my bed... don't ask me why I took this one.

As once again, 800x600 images, because my digicam cannot take smaller ones, and I'm too lazy to resize.
#44
General Discussion / Re:Sex and Dating.
Thu 15/04/2004 20:13:07
Do you know the feeling you get when a girl (who you've last time seen like one and a half year ago) pulls your sleeve saying "Yes you come to drink coffee" with that certain tone?
#45
Ok... yet to upload one pic, but here's my ticket to the e-guitar club...

http://kotisivu.mtv3.fi/tk/skeba.jpg

(600x800 pic, not taken in my room.........)
#46
Are the guitar clubs still open? I finally found my digicam's cable, so I was able to move some pics to the computer...

http://kotisivu.mtv3.fi/tk/meairguitar1.jpg
http://kotisivu.mtv3.fi/tk/merealguitar.jpg

(800x600 pics. the smallest my digicam can take... and resizing messes them.)
#47
The LUCASARTS.GUI which comes with AGS has the extented modes explained in a way.... You use a globalint and the 'any click' interaction command for that.
#48
It's a fraggin' template. The .agt comes from Adventure Game Template. You put the file in the main AGS directory, start AGS, choose "create new game", select the template form the dialog, type in the game folder name, and click the "next" button... And if there's no "next" button in it, I mean the button that ain't "back".

Got it? Someone come poor a bucket of cold water on me so I can cool off a bit... :P
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