Greets!
My name is Joe and I currently live in the US. I've downloaded and started to learn how to use AGS several years ago, but my workload at the time didn't allow me to devote much time to working on a game.
I grew up with interactive fiction, starting with Colossal Caves, Scott Adams' Adventures as well as the Infocom interactive fiction. As the genre evolved, I became a fan of Sierra's games, owning several of the games and collections over time, from King's Quest, Space Quest, Police Quest, Leisure Suit Larry and Quest for Glory. I also became enamored with LucasArts' games, especially the talkies, such as Day of the Tentacle, Sam & Max Hit the Road, The Dig, Loom and Indiana Jones and the Fate of Atlantis.
I had created two interactive fiction games as a hobby many, many years ago and after having played graphical "point & click" adventures, wanted to eventually create one of my own. I am a software developer who will probably be more comfortable with scripting and logic, but will most likely fall short in the graphical arts and music category (although I am very willing to grow and learn in that arena).
I hope to become a contributing member in the forums one of these days, but I do have a lot of reading to do and hopefully come up with a demo that is worth the time for others to play and evaluate. There is plenty of reading material out there which will keep me busy for some time, but I'm sure I will have some questions to ask the experts from time to time.
My first priority is to understand the scripting language; I can probably be most helpful in helping write, debug or optimize scripts.
Regards,
Joe
My name is Joe and I currently live in the US. I've downloaded and started to learn how to use AGS several years ago, but my workload at the time didn't allow me to devote much time to working on a game.
I grew up with interactive fiction, starting with Colossal Caves, Scott Adams' Adventures as well as the Infocom interactive fiction. As the genre evolved, I became a fan of Sierra's games, owning several of the games and collections over time, from King's Quest, Space Quest, Police Quest, Leisure Suit Larry and Quest for Glory. I also became enamored with LucasArts' games, especially the talkies, such as Day of the Tentacle, Sam & Max Hit the Road, The Dig, Loom and Indiana Jones and the Fate of Atlantis.
I had created two interactive fiction games as a hobby many, many years ago and after having played graphical "point & click" adventures, wanted to eventually create one of my own. I am a software developer who will probably be more comfortable with scripting and logic, but will most likely fall short in the graphical arts and music category (although I am very willing to grow and learn in that arena).
I hope to become a contributing member in the forums one of these days, but I do have a lot of reading to do and hopefully come up with a demo that is worth the time for others to play and evaluate. There is plenty of reading material out there which will keep me busy for some time, but I'm sure I will have some questions to ask the experts from time to time.
My first priority is to understand the scripting language; I can probably be most helpful in helping write, debug or optimize scripts.
Regards,
Joe