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Messages - Jackpumpkinhead

#1
i don't know if this has something to do with the latest version of AGS
but i keep getting an error when i go to the options of the game and try to change the music volume
it says something like

"-1 is not possible" or something
ill post a pic or something later of the actually wordage
#2
i am not 100% sure on how to alter this to make the default left click on inventory be lookat
or how to make the "use" button allow you to use inventory items with other things ie. hotspots, characters, other inventory...
#3
so there is no way to do this in the current version
i dont mind it i guess
i am just trying to make a game and make it as close to the original scumm engine as possible
thanx anyway
#4
okay i have a new problem i am dealing with
the default left click is the "use with" verb
and if you click "use" and then on an inventory item the player character just says "I can't use this"

i would like to make it so that the default left click for inventory items is "look at" instead of "use with"
like in the original monkey island games ie SOMI and MI2
then if you want to "use with" then the player has to actually click the "use" verb.

also i would like to make it so that you can make the inventory usable with the player character


#5
Quote from: Khris on Tue 20/04/2010 22:48:03
The loops in the view are named, make sure that the down sprites are in the correct loop (0, I believe).
Having said that, if the character is moving at an angle rather horizontal than down, AGS will use the side views.

(Btw, this isn't really concerning the template; it doesn't handle walking differently.)

thanks
i thought maybe the template changed the way sprites were viewed when moving down
i am a noob at all of this
#6
i have just started a project that uses this template ( the new one)
and i am having a bit of trouble with my main characters sprite when in the game
it seems that when he is moving down, the down loop/animation isnt used
instead the sideways (right or left loop) animation is used
is there a way to correct this
i havent made any rooms yet
i am just using the demo room but i am using my new character instead of 'cEgo'
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