The Straight Story?
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Show posts MenuQuote from: dactylopus on Tue 28/07/2020 23:34:03Quote from: Laura Hunt on Sat 25/07/2020 11:00:20Cool track, but not what I would think of as hippies!
Current mood: dancing my ass off to these goddamn hippies in my kitchen while making pizza. That klarino!
Quote from: dactylopus on Sat 27/06/2020 18:49:07Quote from: Snarky on Sat 27/06/2020 09:27:50Indeed. I've listened to Elephants quite a few times already. Probably my favorite of their tracks.
Thanks for those, Laura!
Quote from: dactylopus on Sat 27/06/2020 18:49:07
Now:
Phantogram - When I'm Small
Quote from: Privateer Puddin' on Tue 23/06/2020 02:08:42
It's about Black Lives Matter vs All Lives Matter, no?
Quote from: Jack on Tue 23/06/2020 02:41:05
Quote from: milkanannan on Sat 13/06/2020 21:09:06
So this creepy meme is trending on Reddit: https://www.reddit.com/r/memes/comments/h8a0po/spare_a_hug_please/?utm_source=share&utm_medium=mweb
Laura Hunt, is your avatar a clip from a meme? Or has this meme style been made from your avatar? I figured Jack’s earlier posts in this thread were using your avatar in the meme but maybe this isn’t the case?
Quote from: Crimson Wizard on Thu 21/05/2020 10:34:16
In 3.4.3 you could do a big switch, but you'll have to manage and update it by hand:
Quote from: Khris on Thu 21/05/2020 10:13:16
Looks like AudioClip.ID is a very recent addition; it's in the 3.5.0 manual but not the online one.
Quote from: Khris on Thu 21/05/2020 09:10:21
1)
weird, that check looks perfectly fine and should prevent null pointer errors
Quote from: Khris on Thu 21/05/2020 09:10:21
2)
I'm reading that manual part as the 3rd sound not being played, since there's no free channel and no occupied channel with a lower or equal priority.
Quote from: Khris on Thu 21/05/2020 09:10:21
3)
.PlayingClip returns an AudioClip*, so from a purely technical standpoint you cannot assign that to a String property. What you can do is something like
Maybe AudioClips will get a description in the editor we can access using .Name in the future?
QuoteThis command searches through all the available audio channels to find one that is available for this type of audio. If no spare channels are found, it will try to find one that is playing a clip with a lower or equal priority, and interrupt it to replace it with this new sound.
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