I don't consider myself a coder, much less a programmer, I am at best a script kiddie.
I remember stumbling upon this program way back in 2007 IIRC but never picked up on it until now recently.
The only coding languages I used were GML (Game Maker) and Zscript for GZDoom in DoomBuilder and they are fairly understandable even for me and now I tried using AGS scripting and I am doing well with it so I take it as it's scripting as accessible to people with little coding experience.
I tried playing around with GODOT and Solarus (Arpg game maker for Loz alttp style games) but couldn't figure those out (Solarus uses lua) yet AGS and the aforementioned engines have easier scripting with autocomplete which helps.
I tried making an Arpg with RPG Maker MZ and using plug-ins but they are unstable and complicated, not user friendly.
So can a game dev with little coding knowledge make a professional quality game with AGS?
I remember stumbling upon this program way back in 2007 IIRC but never picked up on it until now recently.
The only coding languages I used were GML (Game Maker) and Zscript for GZDoom in DoomBuilder and they are fairly understandable even for me and now I tried using AGS scripting and I am doing well with it so I take it as it's scripting as accessible to people with little coding experience.
I tried playing around with GODOT and Solarus (Arpg game maker for Loz alttp style games) but couldn't figure those out (Solarus uses lua) yet AGS and the aforementioned engines have easier scripting with autocomplete which helps.
I tried making an Arpg with RPG Maker MZ and using plug-ins but they are unstable and complicated, not user friendly.
So can a game dev with little coding knowledge make a professional quality game with AGS?