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Messages - NickyNyce

#21
The Rumpus Room / Re: Happy Birthday Thread!
Thu 25/12/2014 12:46:23
Fine....But don't try to stop me after that.

Me and Jesus just did a high five!
#22
The Rumpus Room / Re: Happy Birthday Thread!
Thu 25/12/2014 11:52:51
@cat....That right there was my ten minutes of fame. I can now die in peace.

Thanks again everyone...now go play games!!
#23
The Rumpus Room / Re: Happy Birthday Thread!
Thu 25/12/2014 01:41:41
Thank you everyone. The big 40. These are my last few hours that I can say I'm 30 something. :~(

@Mandle...That is awesome. Where were you when I was making the first two games?
#24
Any reason why there hasn't been a new game of the month?
#25
Thank you so much for the reply guys. I used system restore and everything seems to be working OK right now. That was scary.

The first link you posted just shows a bunch of text..err..code. The second shows the banner picture. But everything seems in order right now, all the pages show properly now. I will certainly look to switch to another browser as soon as possible.

Thanks again for the help and understanding of my issues.
#26
I'm hoping someone can help me. I downloaded GIMP and I guess some other garbage got downloaded with it. Yahoo toolbar and I think something else. The thing that drives me crazy, I unclicked those extra things and didn't want them, but they were added to my computer anyway. My computer started running all crazy, so I deleted the yahoo toolbar and GIMP..But now..I'm having an issue with AGS. When I go to games, I get this page instead of the normal one. Anyone know why, or how to fix this?

#27
Quote from: Arj0n on Mon 17/03/2014 17:24:58
As for torch and flame: you use a torch to light a flame.

Hmmm...very strange. Over here, we use a flame to light a torch.

I would imagine that a torch is called a torch, whether it's lit or not. Same as if a lighter is lit or not. If I was holding a lighter that wasn't lit, I don't think anyone would say that I'm holding an unlit lighter. I imagine everyone would say I'm holding a lighter, whether it's lit or not.

Now in a game, if you have an unlit torch that needs to be lit or can be lit, I can see calling it an unlit torch to give the player an understanding that it needs to be lit.

I can see calling it a burning torch too, if it was lit.
#28
A torch, or flame torch. But here in the USA, torch is fine. Even when it's on fire, we call it a torch.
#29
The Rumpus Room / Re: Happy Birthday Thread!
Tue 25/12/2012 22:00:48
Thank you guys and gals. The big 38. Happy Birthday to all the other Christmas babies!

Merry Christmas and Happy Holidays to everyone!!
#30
Not sure if this was posted already, but if so, it's still worth a second look.

67 year old man don't take crap from nobody!

http://www.iviewtube.com/v/124787/old-white-man-beats-up-black-kid-fight-on-bus
#31
The Rumpus Room / Re: Happy Birthday Thread!
Sat 15/10/2011 00:44:11
I'll get on this bandwagon....HAPPY BIRTHDAY cat...  Weeeeeeeeee
#32
In a nest, they are also known to sleep in hollowed out logs and trees, even barns.
#33
Hello ArKaN01D,

Games come in all shapes, sizes and colors, nothing wrong with the title, and I'd like to see the cardboard scenes too. You can post them in the critics lounge, maybe get some ideas from the people around the forums. Anyways, welcome aboard.   :) 
#34
Hello everyone,

            My motherboard just went kapoot, gone, dead, finished, I had a HP window vista, My game was 3/4 done. I have managed to transfer my game to my new computer, but now I downloaded 3.2.1 , I was previously using 3.1 , I'm hoping this is not a problem, anyone with any info they can give me about switching versions would be appreciated.

EDIT : Nevermind, found a place to compare versions
#35
Thanks a bunch Scarab, I was going to place this in the beginner's section but unfortunatley placed it here instead....I always lose these coin flip situations.  :P

This was very helpful and I appreciate the reply, Thanks again

#36
I have question regarding game design and how to go about doing it,

I have a couple characters at the moment and after some puzzle solving I would like to switch to the second one, but now I would like all hotspots and objects to say something different. These character's will not share inventory or even see each other, but i want the room states to stay the same.
I figured I would just make new rooms using the same backgrounds as the first character, and figured this would work, I'm sure using global variables would be the other way to go about it.....if not the better way.....like using if (This player) say this....or if (that player) say that.....can someone give me a push in the right direction here....

thanks
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