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Show posts MenuQuoteApparently identifying what is actually needed is more difficult than I had originally assumed. Thanks for your replies anyway.
I asked because there seems to have been many recent (4-5 months) requests for scripting help relative to RPGs. I was thinking that a script module(s) that did many of the routine RPG operations would be a useful addition to AGS. ...
I would be willing to do most/all of the programming if there were a few people who could help figure out what is actually needed ...
I was thinking about basics on a lower level than a template or engine.
QuoteDo they then just fade from one room to another or do they do something entirely different?
I wouldn't say it's typical, as such, of RPG games ...
QuoteI'm not sure what you're asking but the way I envision the implementation would something like this: When the new room is loaded the image of the previous room is retained temporarily. The previous image is scrolled off the screen and the new image is used to fill the void left as the previous image moves off screen.
I'm curious myself as to how commercial games with this feature work it
QuoteIs it because it's currently not possible and/or other implementation issues or is it because of game aesthetics? I'm just curious?
I wouldn't use it in my RPG personally,...
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