Well that's impressive. Good luck with the project!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Matti on Fri 27/01/2023 16:19:30Ah, yes
I also asked the chatbot about some AGS stuff a few weeks ago, and was impressed that it could help me (though things need to be adjusted)!
Quote from: Khris on Tue 17/01/2023 20:53:53Afaik you should also be able to use Overlay.CreateRoomTextual() instead of GUIs. They use room coordinates so should stay in place relative to the room when the camera moves.
To make them appear on top of everything else (except GUIs), set their ZOrder to the bottom Y coordinate after creating them.
Quote from: RootBound on Mon 12/12/2022 19:24:09Coding: 0.5% (I'll get there).
Quote from: heltenjon on Fri 09/12/2022 03:39:58No, I was thinking about the apartment ....Ah yes. I thought about that a while ago and then I forgot; like you said here, that would be part of the final tuning.
Quote from: eliasdiaz on Fri 09/12/2022 07:53:15When will this game be released? :Grin:
Quote from: Creamy on Sun 11/12/2022 17:00:23Some unnecessary manipulations with the ID card. As long as I have it, I would like to open a door or take a taxi with just 1 click. I prefer the simpler BASS template (left click=action, right click= look) over the clumsy Sierra interface.
Quote from: Creamy on Sun 11/12/2022 17:00:23at the beginning, you can take a taxi to Section 2.Yeah, since this was just to find out what people thought about it so far, I wanted them to discover what I did.
Quote from: Creamy on Sun 11/12/2022 17:00:23- in the house, the access to the bedroom is located opposite to the entrance (makes no sense).I thought about this and I think that what you say makes sense from a "map" point of view where I see it from the "character" point of view where, when he climbs the stairs, the door is on his right. That's me and my head tho (but even there I will have to redo the graphics).
Quote from: Creamy on Sun 11/12/2022 17:00:23- The game tells me that I need a code for the safe when it's actually a sentence / passwordThe player does say "Is it a number? A word? Or a phrase?" and to me everything leads to the fact that it is a phrase, even talking to the inspector.
Quote from: Creamy on Sun 11/12/2022 17:00:23- I thought I had to use every painting title to form a sentence but some words are left out. I can think of other sentences with these words : « they will not take peace. » « they will not be strong » and so on.Yeah, that was part of the puzzle... testing combinations
Quote from: Creamy on Sun 11/12/2022 17:00:23- I cannot open Alex's car with his ID.Ah, you're not supposed to, but you're right, having the player say something about that is a good idea.
Quote from: Creamy on Sun 11/12/2022 17:00:23Guy in the street (in a nutshell) : « Hello, I came here to tell you that I'll have a message for you later. »
Me : « Why didn't you wait until you have it before coming? »
Quote from: Creamy on Sun 11/12/2022 17:00:23I had to reload because of a bug: the hotspot of the safe stopped working before I opened it.
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.196 seconds with 19 queries.