Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - RootBound

#241
@Creamy Looks good to me! A background with characters in it still counts!
#242
Bumping this up. Two weeks to go, but more than happy to extend if need be. Anyone working on anything?
#243
Congratulations to @ZapZap, our winner of this month's Sprite Jam!

Here is your trophy!



You now have the honor of picking the next Sprite Jam theme.

Thank you to both entrants for a fun competition!

#244
Good point! I retract the previous caveat.
#245
@Volcan, sure, why not? As long as it's a background, nothing else matters.


EDIT: Just thought of a caveat. Probably the animated gif should not be more than 5 frames, as that is the limit AGS will let you have in an animated background. I may decide not to be super strict about that though, if we end up with very few entries.
#246
UPDATE: CONGRATS to this month's winner, @lorenzo!

We have 5 entries, below:

@Creamy : Museum
@Hannah_Banana : Mayan-style sacrifice
@newwaveburritos : The bar
@lorenzo : Church
@Volcan : Artifact

Please pick your favorite in each of the following categories:

Concept: What is the background about? What sort of mood does it spark? What is, as it were, the big idea?
Playability: What is its opportunity for gameplay like? Walkable areas, hot-spots, dialogues, and so forth?
Artistic Execution: How well does the picture convey an atmosphere? How well is it executed?


-------------------------------------------------------------------
I thought of an idea quickly, so here we go -- RITUAL / CEREMONY. Trying to keep it vague in hopes of more entries.

It could be religious, magical, creepy, sentimental, celebratory, heroic. Anything goes.

Background can be a place where these things happen, a view of it happening, a set of items to be used in it -- whatever you like.


#247
Thanks, @newwaveburritos -- I'm definitely happy to have gotten a good background to play with as a result of the theme. I'll think on it and post a new theme today or tomorrow.
#248
Thought I'd post another update since I've been spending all of my free time on this project and am now well past the halfway point (percentages updated above).

I just finished coding and testing the second-to-last playable room. It feels like each new room has gone exponentially more quickly than the last--I've finally gotten the hang of using the AGS programming language.

Greatest achievement so far is probably that I was able to jury-rig a very crude faux-3d-movement (composed entirely of 2d sprites moving around) for a room on the roof of the train. I spent many hours figuring out how to make it run right, and am a much better programmer for having figured it out.

Here's a screenshot:



And a link to a video clip below if you want to see it in motion.

https://i.imgur.com/DDwROfe.mp4

If I can continue at the pace I've been going, I expect the game to be ready for play-testing in the next couple of months (fingers VERY crossed, knock on wood, life events permitting, et cetera).

 :)



#249
@vertigoaddict Love the art style of your map! I would definitely play such a demo.
#250
Looks like two entries is it! I added the poll above, so vote for your favorite. Thanks for entering, both of you!
#251
One week left until voting! Any more entries, please ideally get them in by the 18th--but also, if you're working on something and need an extension, let me know. Thanks very much!
#253
@Creamy Wonderful! I like the nice clean line work. Thanks for the entry and for making this a legit competition now!
#254
Finished! Put a lot more work into it than I originally intended. Very happy with the result though... enough that I now want to make a game to use it. Thanks for the prompt! This was a great exercise in creating something I wouldn't otherwise have made, and I tried using different art techniques than I have in the past, so it was a fun and useful process. Hope you enjoy.

#255
Two weeks to go! Would love to see more entries if anyone has them.
#256
I'm working on something. Uncertain whether I'll have time to polish it, but I'll at least have a rough version.
#257
@ZapZap that's great! I like how much texture you've achieved with so few colors, and the shapes and poses of the birds make it very realistic. Nice entry.
#258
UPDATE: VOTING CLOSED. WINNER BELOW.
-----------------------------------

Hey all - my first time hosting Sprite Jam. This should be fun!

This time the theme is BIRDS - it could be a character, an enemy, a part of a setting's mythos, a detail of an animated background, a logo for a secret organization - think as far inside or outside the box as you like.

Contributions open until FEBRUARY 18TH, followed by a week of voting.

Looking forward to seeing all of your entries!

#259
Oh wow, thanks everyone! This made my day.  :-D

I'll post a new challenge ASAP.

Great job to everyone who entered!
#260
Hey Khris, I didn't see this before now. Thanks for the simplified code! It's great to have more experienced people to help make me a better coder. Much appreciated.
SMF spam blocked by CleanTalk