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Messages - Scarab

#21
The Rumpus Room / Re: Happy Birthday Thread!
Fri 24/06/2011 03:36:53
Happy Birthday Tzachs!
#22
Quote from: NickyNyce on Tue 24/05/2011 12:47:17
I have question regarding game design and how to go about doing it,

I have a couple characters at the moment and after some puzzle solving I would like to switch to the second one, but now I would like all hotspots and objects to say something different. These character's will not share inventory or even see each other, but i want the room states to stay the same.
I figured I would just make new rooms using the same backgrounds as the first character, and figured this would work, I'm sure using global variables would be the other way to go about it.....if not the better way.....like using if (This player) say this....or if (that player) say that.....can someone give me a push in the right direction here....

thanks
Although technically you should be posting this in Beginner's Technical Questions, it's easier to just answer you here. Just keep in mind to go there in future for questions like this. :)

You'll be glad to hear that this is quite simple to do.
Under each description for the hotspots you put an if statement.
Code: ags

 if(player.ID == cEgo.ID){ 
  cEgo.Say("Cool, an XBox! Can't wait to play!");
 }
 else if(player.ID == cGirl.ID){
  cGirl.Say("Sigh, an XBox. I hate those things.");
 }
 else{
  // If the player character is anyone but cEgo or cGirl
  player.say("An XBox. I have no strong opinions on it.");
 }

Note that if you simply want the new player character to repeat the same line, you can use the player.Say() command.

To set the player character you can simply use the SetAsPlayer command.
Code: ags

/// put this in the code for a GUI button or however you plan to change it
cGirl.SetAsPlayer();
///Seeing as the characters have different inventories, you might want to call this command on the InvWindow
invMain.CharacterToUse = cGirl;


Hope that's all you need to know, PM me if you have any troubles.
#23
Quote from: grim107 on Wed 11/05/2011 03:15:06
I don't want to divert everyone's attention from the last question asked, but I've also got one. Although I've been a member of this community for a while now, I must admit that I have never played an AGS game (save for a few Indiana Jones and other misc. demos.) So, now that the summer is coming up, I figure it's time I actually sit down and play a game. I have high demands for games, so I hope someone can help me find what I'm looking for.

I want a full length game with good artwork (LucasArts-esque or better) and voice acting. Also, it must be free. Does anyone have any suggestions for such games? Thanks.

The Ben Jordan games are the closest fit I can think of, A set of seven medium length games, several of which have voice acting, and an 8th due to be released this year.

They are some of the first AGS games I played, and I highly recommend them.

Other series that come to mind are the award winning Chzo Mythos by Yahtzee [link to 1st game of 4], and the Blackwell Series by Dave Gilbert, although the latter is not free.
#24
The Rumpus Room / Re: Happy Birthday Thread!
Sat 20/11/2010 14:45:27
Happy Birthday VWG and L'uomo Puma!
#25
The Rumpus Room / Re: Happy Birthday Thread!
Thu 04/11/2010 12:46:06
May a Blissfully Boisterous (Belated) Birthday Be Bestowed upon you, Benny Boy!  :)
#27
The Rumpus Room / Re: Happy Birthday Thread!
Sat 23/10/2010 00:55:24
Happy Birthday Xenogia! Have fun at Ozmittens 2010!   :D
#28
The Rumpus Room / Re: Happy Birthday Thread!
Wed 29/09/2010 14:58:59
'Appy Birthday, 'Arg  :)
#29
The Rumpus Room / Re: Happy Birthday Thread!
Tue 27/07/2010 14:45:29
Happy birthday Calin!! Have a good one, mate.   :-*
#30
The Rumpus Room / Re: Happy Birthday Thread!
Fri 04/06/2010 08:58:22
Happy Birthday, Jimmy!


(in your favourite colour... none :P)
#31
Quote from: IndieBoy on Sat 22/05/2010 18:51:06
And there was me thinking Jim was a girl  :'(

If you've got the right kind of cash, Jim'll be whatever you want him to be ;)
#32
Quote from: Calin Leafshade on Mon 17/05/2010 09:49:45
Quote from: Pumaman on Sat 03/12/2005 13:29:58
The recent Hyper Magazine thread reminded me that we never did get round to creating a thread as a kind of "archive" of when AGS or AGS Games have featured in the media.

Therefore, I have created this thread for just that purpose.

Settle down Cal, I was just messing with ya :P
#34
Greetings,

I was wondering if anyone had a copy of Quest Fighter/ Quest Fighter II lying around. They look like a lot of fun but the link on Crystal Shard's website is dead.

Thanks in advance,
Scarab
#35
The Rumpus Room / Re: Happy Birthday Thread!
Sat 26/12/2009 03:48:15
Happy Birthday Babs!
#36
The Rumpus Room / Re: Happy Birthday Thread!
Fri 25/12/2009 02:25:06
Happy Birthday Jesus!
#37
The Rumpus Room / Re: Happy Birthday Thread!
Mon 21/12/2009 09:45:25
Quote from: Misj' on Sun 20/12/2009 22:46:59
I think I should have a birthday for each variant in the pronunciation of my name ;)

But there's only 365 days in a year...  :P
#38
The Rumpus Room / Re: Happy Birthday Thread!
Sun 20/12/2009 15:12:11
A bit late, But a Happy birthday to the oh-so unpronounceable Miiiiiiiisj'  ;)
#39
Quote from: bicilotti on Wed 09/12/2009 18:44:46

Just one quick thought on the base thing: 25 minutes + 40 minutes are... 1 hour and 5 minutes  :P

Bases different than 10 (or even something more complex, like day/hour/minute thing) are really just a matter of being used to.


Yeah, I always wondered what it would be like if we used a base-12 counting system. Fractions like 1/3, 1/4, 1/6 and 1/9 would become really nice, clean numbers and mental maths would become just that little bit easier.

Also, for us to develop this system naturally would likely mean six fingers on each hand, which would be interesting... ;D
#40
The Rumpus Room / Re: Happy Birthday Thread!
Fri 20/11/2009 16:03:31
Quote from: wonkyth on Fri 20/11/2009 11:54:24
A birthday poem?

CJ, happy birthday to you
I have always wondered, is it true
that you once killed a boar
with nothing more
than three toothpicks and a left shoe?


Limericks: the highest form of poetry :P
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