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Topics - Stupot

#301
Voting is over.
The winner is:
To Play the Queen of Hearts by Baron


From the bright lights of Broadway to talent night in the local village hall, the stage has long been a symbol of creative expression and cringe alike. But what does it mean to be on stage, to play a part in the grand performance of life?

Don't wait in the wings. Tune your instruments, warm up your vocal cords, and take your rightful place in the spotlight.

We want stories where the stage is the star of the show:

A tale set around either the creation of a concert, or the story of what happened to some people attending the musical, or a murder mystery set in the chaos of a Christmas nativity play.

Break a leg.
#302
Calling all adventure-seekers. It's time to strap on those boots and take a trek through the rugged terrain of MAGS April.

The topic this month is: Hiking
Set by tbook

The winner is The Errand by @4KbShort. Well done.

Please vote using the poll above.
The Errand
by 4KbShort
3 Days to Pandora (Demo)
by Coco The Clown

Hiking is a long, vigorous walk, usually on trails or footpaths in the countryside.







What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.

Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.

So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.

Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#303
Hints & Tips / Alien Prison Escape
Thu 16/03/2023 07:30:59
I've found myself stuck. Any hints would be gratefully received.
Spoiler
I have the antenna with the thread around it, but need to find some kind of adhesive.
I have the bowl with the sugar and starch, but need to find something spicy.
I haven't worked out what to do with the shopper yet.
[close]

@Bulbapuck
#304
Site & Forum Reports / Facebook Page Spam Woes
Tue 07/03/2023 07:54:14
The AGS Facebook page is being inundated with spam posts about Fake celebrity deaths.

#305
This month's theme is:Uplifting
Theme set by: Stupot

The winner is Elevation by Rootbound. Well done.

The Gift
by 4KbShort
Elevation
by RootBound

Ladies and gentlemen, get ready to lift off! We're here to announce the most uplifting MAGS contest of the year, so pack your bags, grab your metaphors and similes, and get ready to take flight on the wings of creativity. This time, we're not just aiming high, we're reaching for the stars, and we won't stop until we've crafted the most uplifting games the universe has ever seen. So whether you're as light as a feather, as strong as an ox, or just love puns about helium, this is the contest for you. We're looking for games that will lift our spirits, tickle our funny bones, and leave us feeling like we're floating on cloud nine. So what are you waiting for? Let's soar together and create some truly uplifting games!

(Description powered by ChatGPT - I asked it to include metaphors and similes. I think it's actually taking the piss 🤦)

#306
Theme: Make a Demo
Chosen by: Bulbapuck and ddavey1983

The Winner was Splendor Solis by tbook.

Police Quest 4 SCI(ish) Demo
by GOC Games
Splendor Solis (demo)
by tbook



For this month's MAGS competition we want you to make a small demo for a large-scale game that doesn't exist (at least not yet :) ). Been looking for an excuse to start up that great project in your mind? Or maybe you have a great idea for a small section you haven't found the game for? Now's your chance!






What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.

Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.

So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.

Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#307


The winner of MAGGIES 2022 is......

Highland Spirit by GOC Games (aka ddavey1983)

Well done Davey. It is a fantastic game, and everyone should play it.

Runners up were:

2nd: The Potion Master by Kastchey and CaptainD
3rd: Saturday is the Loneliest Night of the Week by newwaveburritos


Thank you to everyone who made a game for MAGS in 2022. And thank you to everyone who played the games and voted, rated, commented, and otherwise got involved. You all rock.



Now it's time to decide the best of the best. The cream of the crop. The cherry on top, the icing on the cake, the toad in the hole... Now I'm just hungry.

It's time to cast your mind back to 2022 and vote for your favourite games among the winning MAGS monthly entries. There are 13 entries to choose from (as we had two winners in December's contest).

Voting is simple. Just choose your best three games in no particular order. The game with the most tallied votes will be the winner.

A few requests before we proceed.

1) Please try to have played as many of the games as possible (preferably all of them). If you really don't have time to play every game, some of them have videos you can watch instead (🎬)
2) Only one submission per person.
3) Please vote for games based on their own merits (visual, enjoyment, puzzles etc.). Don't just vote for your friend or fellow countryman's games.
4) You do NOT have to be logged into a Google account but you will be asked for your AGS forum name for verification purposes.


Click here to vote

The winner will be announced as part of the forthcoming AGS Awards ceremony.

Now, here are the games.
As always. Please let me know if I've missed anything.



January
Under the Sea
Signal Lost
by Brewton
🎬


February
About Time
Saturday is the Loneliest Night of the Week
by newwaveburritos
🎬


March
The Fool
Trickers
by Elvis Tanner
🎬


April
Globetrotting
Unlicensed to Kill
by GOC Games
🎬


May
Museum
Another Museum
by glurex
🎬


June
Flight
Flash McCoy
by GOC Games
🎬

July
Masquerade
The Will
by lapsking
🎬


August
Healing
The Potion Master
by Kastchey and CaptainD
🎬


September
Sometimes Evil Wins
Siren
by GOC Games
🎬


October
Modern-Day Mythology
Darkness and Denim
by Ponch

No video


November
Ghosts
Highland Spirit
by GOC Games
🎬


December
One Big Room
Alien Prison Escape
by Bulbapuck
🎬


December
One Big Room
Santa Quest
by GOC Games
🎬

#308
I have noticed that the link to the German forum on the Adventure-Treff site is outdated. Instead of https://www.adventure-treff.de/forum/viewforum.php?f=7 it is now simply https://www.adventure-treff.de/forum/7.
#309
I was searching for videos of MAGS winners to include with the details of the forthcoming MAGGIES award and I came across this YouTube account which must be one of you guys. Thanks to you, I have a video for Highland Spirit.

And thanks to Future Vintage Gaming I have a few more.

I noticed you have also played my Hen-Man: Origins. I am sorry for your loss of that five minutes  :tongue:
#310
Theme: The Sea
Chosen by: ddavey1983
Deadline: January 31st

Calling all salty seadogs. This month your game must feature the briny deep, the great grey widow-maker.

The sea or ocean could be the setting, it could be an integral part of the plot, or it could just be in the background but it must be there somehow.






What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.

Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.

So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.

Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#311
Theme: One Big Room
Set by: Ponch

The result was tied. 4 votes a piece. Well done to both entrants.

Alien Prison Escape
by Bulbapuck
Santa Quest
by GOC Games

The theme is One Big Room. All (or most) of the action takes place in one large, very detailed, and puzzle-packed room. Is it a museum? A roadside attraction? A junkyard? Who knows! But it is one room. It's like OROW, but with four times as much time to work!









What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.

Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.

So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.

Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#312
Theme: Ghosts
Set by: ddavey1983

The winner is Highland Spirit by GOC Games.






Don't Give Up the Cat
by Eri0o
A Very Serious Plumbing Simulator
by Falsely
Highland Spirit
by ddavey1983
Two Ghosts of That House: The Missing Toy
by Volcan
Ghost Hunter: Dracula
by newwaveburritos

This month the theme is ghosts - bumps in the night, headless horsemen, spectral monks, haunted houses. Your ghosts could be friendly, malevolent or even metaphorical as in the memory of people and events past. Or...it could be a bloke in a sheet.






What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.

Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.

So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.

Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#313
I have a question I want to ask but I didn't feel it was important enough to warrant it's own thread clogging up gen-gen.  So I thought I'd create this thread for all those niggling questions which pop up from time to time.

You know when you can remember parts of a film or a song but can't for the life of you remember the title?  Things like that.

So if you think about it in the future and have a niggling question which you don't feel deserves it's own thread (often the query is solved within the first few posts, anyway), then remember this thread lingering around waiting for your posers.  You guys are normally pretty good at these kinds of question.

-------------------------------------------------

So anyway.  Here's my question.

Back when the net was young, you would type in some random website names such as "www.ilovepizza.com" or "www.rhubarbandcustard.co.uk" and it would take you so a website who provided free email addresses based on hundreds and hundreds of such domain names...  I'm assuming they bought the domain names first and then dished out the corresponding email addresses for users... for example I could request "stupot@ilovepizza.com"

I can't remember what the actual website was called, I used to just type in random URLs and i'd eventualy find it...  But this was 10 or so years ago and I havent seen this website for ages...

Can anyone else remember the site that I am thinking of and does it still exist?
If not, what happened to the hundreds of URLs they owened?

cheers
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