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Summary

Vince Twelve AGSer

  • I can help with scripting
  • I can help with story design
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Best Innovation Award Winner 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed' Best Innovation Award Winner 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed'

Posts:
1,950 (0.265 per day)
Personal text:
Dog
Age:
42
Location:
Omaha, Nebraska
Date registered:
Wed 06/10/2004 10:07:52
Local Time:
Sat 23/11/2024 10:21:39
Last active:
Thu 07/09/2023 17:34:30
I Can Help With:
 
I can help with scripting Scripting
I like using parts of AGS for things they weren't originally intended.
I can help with story design Story Design
I love telling stories.
I've worked on the following games:
 
Forest 
Everything Else
Resonance Winner of Best Animation at the AGS Awards in 2012 Winner of Best Background Art at the AGS Awards in 2012 Winner of Best Character Art at the AGS Awards in 2012 Winner of Best Dialogue Writing at the AGS Awards in 2012 Winner of Best Game Created with AGS for 2012 at the AGS Awards in 2012 Winner of Best Gameplay at the AGS Awards in 2012 Winner of Best Music at the AGS Awards in 2012 Winner of Best Original Story at the AGS Awards in 2012 Nominated for Best Player Character at the AGS Awards in 2012 Winner of Best Programming at the AGS Awards in 2012 Winner of Best Puzzles at the AGS Awards in 2012 Winner of Best Sound Effects at the AGS Awards in 2012 Winner of Best Voice Work at the AGS Awards in 2012 
Design, story, programming, additional art
Blades of Passion: An Oceanspirit Dennis Adventure Nominated for Best Player Character at the AGS Awards in 2010 Nominated for Best Voice Work at the AGS Awards in 2010 
Voice acting
∞ bit Nominated for Best Non Adventure Game Created with AGS at the AGS Awards in 2010 Nominated for Best Programming at the AGS Awards in 2010 
Design, Scripting, Art, Sound
Frantic Franko: Bergzwerg Gone Berzerk Winner of Best Demo at the AGS Awards in 2009 
play-testing, beta-testing
Nanobots Nominated for Best Animation at the AGS Awards in 2008 Nominated for Best Character Art at the AGS Awards in 2008 Nominated for Best Dialogue Writing at the AGS Awards in 2008 Nominated for Best Game Created with AGS at the AGS Awards in 2008 Winner of Best Gameplay at the AGS Awards in 2008 Nominated for Best Original Story at the AGS Awards in 2008 Nominated for Best Player Character at the AGS Awards in 2008 Winner of Best Programming in an Adventure at the AGS Awards in 2008 Winner of Best Puzzles at the AGS Awards in 2008 Nominated for Best Tutorial or Documentation at the AGS Awards in 2008 
Scripting, debugging
The Dwarven Dagger Of Blitz 
some testing and tips
La Croix Pan Nominated for Best Animation at the AGS Awards in 2007 Nominated for Best Background Art at the AGS Awards in 2007 Nominated for Best Programming at the AGS Awards in 2007 Nominated for Best Short Game at the AGS Awards in 2007 Nominated for Best Use of Sound at the AGS Awards in 2007 
Beta-Testing
What Linus Bruckman Sees When His Eyes Are Closed Nominated for Best Documentation at the AGS Awards in 2006 Winner of Best Innovation at the AGS Awards in 2006 Nominated for Best Music at the AGS Awards in 2006 Winner of Best Programming at the AGS Awards in 2006 Nominated for Best Puzzles at the AGS Awards in 2006 
Design, Writing, Scripting, Art
Spooks Nominated for Best Dialogue Writing at the AGS Awards in 2006 Nominated for Best Game Created with AGS at the AGS Awards in 2006 Nominated for Best Gameplay at the AGS Awards in 2006 Winner of Best Music at the AGS Awards in 2006 Nominated for Best Non Player Character at the AGS Awards in 2006 Winner of Best Player Character at the AGS Awards in 2006 Nominated for Best Story at the AGS Awards in 2006 
Scripting, debugging
Domestic Conspiracy Demo 
Design, Writing, Scripting, Art
Anna Winner of Best Documentation at the AGS Awards in 2005 Nominated for Best Non Player Character at the AGS Awards in 2005 Nominated for Best Programming at the AGS Awards in 2005 Nominated for Best Short Game at the AGS Awards in 2005 
Design, Writing, Scripting, Art, Sound
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