Actually, I have a question.
I'd like to do a semi-RPG combat style similar to that of Quest for Glory 1 (the VGA version).
With some personal tweaks, of course, which I'll figure out later.
Before I go charging into this and end up with a broken battle system and a mess of code, what should I do and what should I avoid? I understand that it's gonna require some animate commands and checking for variables and stuff...
I'd like to do a semi-RPG combat style similar to that of Quest for Glory 1 (the VGA version).
With some personal tweaks, of course, which I'll figure out later.
Before I go charging into this and end up with a broken battle system and a mess of code, what should I do and what should I avoid? I understand that it's gonna require some animate commands and checking for variables and stuff...