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Messages - alzabel

#1
Thank you for your thorough explanations! You have been very helpful!
If I get stuck anywhere else, I will raise another topic.
#2
Quote from: Khris on Wed 15/11/2023 14:35:28If you just want to increase the window size, there is no need to increase the game's resolution.
Unfortunately the only relevant thing I have found is to set fullscreen or windowed mode from Build -> Run game setup...
I cannot find a way to set the window size in the "General Settings" tab. Is it something done in code?

Quote from: Khris on Wed 15/11/2023 14:35:28What is your goal here? Why do you want to increase the resolution in the first place?
In fact, I was just playing with the different settings to learn the engine.

Quote from: Khris on Wed 15/11/2023 14:35:28The game's resolution should be based on the kind of graphics you want to use.
Could you elaborate more on this please? Is for example a 320 x 200 resolution good for vector based graphics? Is it good for pixel art?
#3
Thank you for the prompt response!
So, if I understood correctly there is no way for the images to be resized automatically.
If I want to change the resolution to 640 x 480, as in your example, how can I calculate the dimensions
of the sprites, so as to be pixel-perfect.

Thanks again! 
 
#4
I am a complete beginner using the 3.6 version and the Sierra-style template.
When I go to "General Settings" and change Resolution to something else than 320*200,
the gui and the dialogs do not resize.
Is it the expected behaviour? How should I fix it?  :confused:

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