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Show posts MenuQuoteThe ghost is important because it relates to the protagonist's character arc, and therefore, the theme.
Most protagonists start with a flaw, weakness, or misbelief that they must overcome by the end of the story.
The ghost is the event (or events) where that flaw, weakness, or misbelief took hold in the first place.
Quote from: lorenzo on Sat 05/11/2022 08:48:14I wonder if they would work at higher resolutions.
Quote from: OneDollar on Fri 21/10/2022 21:47:42One thing I've spotted - if I run a game in fullscreen using the Direct3D 9 driver and switch applications (either by alt+tabbing or by clicking on my second monitor) the game goes not responding and has to be forcibly closed through task manager. This doesn't happen with OpenGL or the SDL 2D Software renderer. It's also fine in windowed mode or when I use the 'Fullscreen as borderless window' option, so it seems specific to how Direct3D 9 is doing dedicated fullscreen. AGS 3.5.1 also doesn't do this, so I guess it's something to do with the move to SDL2?
Quote from: Crimson Wizard on Thu 13/10/2022 22:05:15I suppose this is what Nick Sonneveld started to write in one of his experimental branches few years ago.
Quote from: Crimson Wizard on Thu 13/10/2022 22:05:15Are you speaking of a virtual inheritance?
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