This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: eri0o on Fri 10/11/2023 10:56:30(...) and some jams specifically disencourage using it - GMTK jam is the one I think here.
Quote from: Khris on Mon 12/06/2023 22:16:45(...) it probably stems from accidentally using player.IsCollidingWithObject(i) I guess.
Quote from: Khris on Mon 12/06/2023 21:13:40This should work:
Quote from: Crimson Wizard on Fri 14/04/2023 23:53:32If only 1 image is supposed to be on screen at the same time, then the easiest way here would be to have 1 GUI, and change its BackgroundGraphic. This way you always know if GUI with an image is visible, and which image is that.
Quote from: Crimson Wizard on Fri 14/04/2023 22:57:16How do you display these images exactly, in AGS terms? Why cannot you check whether *some* image is already displayed and remove it before displaying another one?
Quote from: eri0o on Sun 26/02/2023 10:32:25Are you trying to make a dark game and facing monitor differences?
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.147 seconds with 19 queries.