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Messages - heltenjon

#141
Quote from: tag2015 on Mon 20/03/2023 10:45:33Time Paradox
This one look like a MAGS game? probably around 2007

This is from an hourgame contest. It's included here: https://lost-ags-games.itch.io/hourgames-collection

The thread on this site is here: https://www.adventuregamestudio.co.uk/forums/completed-game-announcements/hour-games/msg381242/#msg381242

Hope that helps.
#142
Quote from: Snarky on Tue 07/03/2023 13:08:57Is it just me or is there a notably high number of commercial titles this last year?

Quote(Personally I solve this by only considering commercial titles for nomination if they are games I would buy in any case.
It certainly is a lot. I solve it by watching videos before nominating. One can get a feel for art, animation or voice acting just by doing that, though I would be hesitant to actually votefor a game that I had not played. So I guess I'll binge play some commercial titles in the interrim between nomination and voting deadlines.
#143
Death to the Fake Celebrities! (nod)
#144
Quote from: lanchong on Tue 28/02/2023 05:36:17What are the controls? Clicking with the mouse doesn't do much. Maybe because I'm on Linux.

I love all your games so I look forward to playing this one :)

Thanks
The screenshots look like a text parser, so you'd better get typing!  (nod)
#145
Quote from: cedricl31 on Sun 26/02/2023 20:20:10Thanks Heltenjon for your response
For Shades of Grey, my missing game is "Shades of Grey" without a final e to "Greye".
This proximity in the title is very confusing and does not help the search !
I think that if the only reference you can find to this game is in the list in the ScummVM wiki, you may assume that it's a spelling error.
QuoteI'm going to download the demo first chapter of Grandma Badass to see if its recognized as confinement by ScummVM

Edit : first chapter of Grandma Badass is not recognized as Confinement  :cry:
I have no experience with ScummVM, so pardon me for asking stupid. Do you get an error message? @adipson first released this game's first chapter, called Confinement, then withdrew it because he changed his mind away from doing the game in chapters. I believe he may have changed/updated the first part of the game as well in the process, but I only have his devlog on Itch and a couple of PMs for sources. Of course, if you understand French, you may check the French forum directly.

Edit: If you see the database page for the first chapter, you'll see why I guessed this would be your game.

New Edit: I was wrong. Wohoo! More games!  (nod)
#146
https://www.adventuregamestudio.co.uk/site/games/game/1274-shades-of-greye/
This is now linked to the AGS depository and should work.

Edit:
Perhaps the "Confinement" game is the first chapter of Grandma Badass? It's now commercial (although with a free demo) on https://adipson.itch.io/grandma
#147
Quote from: cat on Fri 24/02/2023 16:30:53Two days left and only 21 people have nominated so far  8-0

We need more nominations to have a result with some significance.
A game needs to have at least 5 votes to be nominated. Currently, this does not apply for a single game for Best Character and Best Short game.
8-0  8-0  :(

Perhaps people are not aware that you don't have to do it all at once? You can send in, and then amend the list later.

I added five more games to my short game list in the hopes that it will help.
#148
Quote from: Stupot on Fri 24/02/2023 01:01:56As well as not being posted in this thread (yet - there's still time), it seems as though Bowsette's demo was also started considerably before this topic was announced.

I'm inclined not to allow it this time but am open to change my mind if others think that is too harsh.

You are totally right, I posted without thinking. Sorry.

Quote from: eri0o on Fri 24/02/2023 01:33:26@heltenjon hope you get well soon, our eyes are super precious things. :(
Thanks! I'm on medication and getting better. Not really a hardcore gamer/coder right now, though.
#149
Quote from: Volcan on Thu 23/02/2023 22:57:32BowsetteGamer released a game in february. MAGS is selected.

https://www.adventuregamestudio.co.uk/site/games/game/2659-ultimalatin-demo-fangame/

I don't know why the user didn't post it here.

I doubt @BowsetteGamer knew about the contest. However, her demo fits the rules this month, so why not? It's in Spanish, though.

I was considering making something small this time, but got an eye infection and haven't been doing much of anything, neither AGS nor IRL.
#150
Using "whose severed head is this?" would work in a context of executioners discussing their technique or which weapons produce the desired effects, prompting a "It's one of mine" answer. I doubt this is relevant to the game you are making.

If you need some discussion to arise, one could always make a point of someone pointing out that in a given time, all heads are effectively the ruler's property, or perhaps that a slave doesn't own his head. However, this kind of bickering probably fits better for darkly humorous games, and I have an impression that your project is more serious than that. (The Norwegian word for salvation, "frelse", literally means "fri hals" - "free neck/throat", which in viking times meant that a thrall could be killed by his owner like any livestock unless he was given his freedom back.)
#151
Nice! Congratulations on the release!  ;-D
#152
Wow, that was fast! Congratulations on the release!
#153
Yeah, it's off-topic until you decide to include it in the game.
Spoiler
Perhaps as a solution to a puzzle with regards to breathing in space or on a planet with a toxic atmosphere.
[close]
Anyway: [offtopic]I actually know a guy who, for a joke, posted a bag of "glacier air" on ebay. (He works with tourists doing glacier walks.) To his astonishment, someone actually wanted to buy it, for a stiff price.[/offtopic] :-D
#154
Looking good! Some nice nods to adventure game history here - the street from Monkey Island, of course. And I'm not quite sure of this one, but the round windows in the underground cottage reminds me of some old The Hobbit game.

Best of luck with the production!
#155
Meanwhile, in the Ordly league...AAARGH!   (wrong)
Spoiler
[close]
#156
This looks promising. I'm neither fluent in Spanish nor an avid rpg-player, but I tried out the demo nonetheless. I talked to the people in the village, grabbed everything I could, which seems a bit odd...I could take bread and food from people's tables.

Outside of the village, I managed to rid the area surrounding a farm for pests, and I suspect I'm supposed to sell the snake skins to the apothecary later on, but I couldn't find a way to do it now. What I first thought was a spear or an arrow, I now think is a pen - I could use it to read a book in the Church/temple, otherwise I have found no use for it.

I discovered by trial and error that some keys have uses - I brings up the inventory, though I don't know if anything can be used yet except eating the food. V brings up a magic screen? Potion screen? And S brings up a place to rest, save the game and view stats. These stats ought to be visible somehow, if you can find a way to do it. I had no idea about my character's strength or stamina left and was killed by anything stronger than a skeleton. (Could be I'm just useless at this, or that I missed a vital clue in Spanish.)

Does the demo have a goal or a scripted ending?

I would like some instructions early on about which keys to use. (I apologize if it's there, but I haven't noticed.) I'll also recommend using graphic displays of the stats and have them be visible at all times, if you can pull it off. And I hope for an English version eventually, after you have finished the Spanish version.

Edit: Found the instructions about the I, V and S keys in the launcher, on one of the buttons I did not press the first time.
I also tried the pacifist approach to be able to view the whole area in the demo, and I managed to upset the gods enough to get -8 at Gods approval, but I have no idea what I did to upset them.  ???
#157
>examine book in display case
>examine picture of the building
#158
I have played the demo several times now. I'll admit I am always a bit skeptical towards games where events happen in a sort of real time and you may miss them if you are not in the right place. However, I've played focusing on solving different problems, and this makes the games played quite varied. It looks good, animates extremely well, and the mechanics are well-oiled and easy to get the hang of. Perhaps you'll get a role player out of me yet. The story is also very well told, and the dream sequences are...odd. And scary. I eagerly await the full version, and I guess this may well be a hit in 2023.

Too bad that the demo was never entered into the database. Now it's impossible to nominate it for best demo of 2022. Which it may well be.
#159
I played this one today and liked it a lot. It looks and sounds great, which really sets the mood, but it's all the bickering between the characters that sells me on the story, and some very nice puzzles that lift it up from the crowd. I wish the story was longer and wouldn't mind seeing Iggy again in the future. Well worth the cost. Now, I think I'll have a replay to see if a couple of those problems have an optional solution... ;)
#160
Big congrats to ddavey/GOC Games! With that, he enters hall of fame with three consecutive wins in MAGS (I guess the shared victory in December counts). Last year, he won five MAGS competitions...can he possibly outdo himself and win even more this year? It's really, really impressive.

As for the game, I've already praised in the release thread and on the games page, but I'll add here that the game comes off as well researched and puts history, science and other disciplines together in a seamless package. There's a lot here for such a limited game. I also would like to compliment how the limitations of the game plays off naturally, and there's never a feeling that the game needs more than the three locations to tell the story. If there's one thing I was wondering about, it must be when the action is supposed to take place. I'm not familiar enough with sailships history to tell.
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