The pixel art is beautiful! I agree with FireFlower, I've never seen this style in AGS before. I am so impressed and inspired!
After playing the demo, I bought it and I have to say I am so impressed by how well it moves and feels.
With such a vertically-long room, I was curious how you did that many walk-behinds (with fences and all) since AGS has such a limited amount of walk-behinds. I figured maybe you used objects too, but those, still, are in limited supply.
Anyway. Amazing work! Amazing use of AGS!
Keep it up!
After playing the demo, I bought it and I have to say I am so impressed by how well it moves and feels.
With such a vertically-long room, I was curious how you did that many walk-behinds (with fences and all) since AGS has such a limited amount of walk-behinds. I figured maybe you used objects too, but those, still, are in limited supply.
Anyway. Amazing work! Amazing use of AGS!
Keep it up!