I had "When player interface is disabled, GUIs should" set to "Display normally" as I didnt' want to grey out any controls. I changed it to "Grey out all their controls" and I can see that, during a Dialog, all Inventory buttons are greyed out which tells me the player interface is disabled. I had a suspition that this was the reason buttons weren't unresponsive, but now I can confirm it.
I've tried overriding the Enabled property of the inventory buttons during the dialog repexec loop, but that has no effect. Any way to enable GUI controls during dialogs?
I've tried overriding the Enabled property of the inventory buttons during the dialog repexec loop, but that has no effect. Any way to enable GUI controls during dialogs?