Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - robcolton

#1
Modules, Plugins & Tools / Re: AGS ThemeEditor
Fri 01/11/2019 20:14:28
Maybe I'm being dense, but I couldn't figure out how to color the background of the Room editor with your tool. It stays light gray.

Also, the little drop down arrows in the Room toolbar are always black and are hard to see with a dark theme, and I couldn't figure out how to change their color either.
#2
Quote from: morganw on Tue 22/10/2019 23:11:40
For macOS it should build with CMake, and there are pre-defined paths for copying items into a .App from ./Resources.

Code: bash
export BUILD_TYPE=release
mkdir build_$BUILD_TYPE
cd build_$BUILD_TYPE
cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE ..
make


If you want to test a recent build, they are here:
https://cirrus-ci.com/github/adventuregamestudio/ags

The iOS version is another story, I don't think anyone has built this recently.

Oh wow, this is good stuff. Thanks so much!

I was able to build my game successfully and everything appears to be working. Thanks again for your help.
#3
Yikes. I tried to build the 3.5 latest but ran into issue and after issue. The Xcode project is way out of date, with many files missing. I tried removing them and the adding the ones that had been added, but have had no luck getting a successful build.

I was hoping it would be like the Linux build where it just created the Mac .app folder for you by adding your game files and with a pre-compiled binary and setting up the info.plist.

Ran into the same issues with iOS. If anyone has any suggestions, I'm all ears. Otherwise I will keep trying....
SMF spam blocked by CleanTalk