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Messages - selmiak

#161
Don't forget about sprite jams for the fitting characters. And then we have a coding competition about who can make the best game out of the single parts. The idea is brilliant. The execution is hopefully hilarious.

It probably works out best when all participating competitions run one after the other and not all at once. In that case a con could be that it could lose momentum over time. If all mentioned competitions 'join in' at once it will be just like normal competitions somehow except maybe somehow they all start on the same date. I'm all for let's try this :)
#162
Site & Forum Reports / Re: Bug reports
Tue 22/12/2015 11:45:10
Is it just my firefox acting up or are there no more bbcode markup buttons in the reply form?
#163
The Rumpus Room / Re: Name the Game
Fri 27/11/2015 03:56:49
Of course I know this, but I won't answer too, just to be fair ;)
#164
The Rumpus Room / Re: *Guess the Movie Title*
Wed 14/10/2015 13:47:41
Quote from: LimpingFish on Wed 14/10/2015 01:56:54
Those interested can view the trailer on Youtube. :)

or maybe watch the Full movie on youtube ;)

about that current screenshot... uhm, Dune Runnner?

Mod Edit: Sorry, that link falls under the forum ban on piracy, I'm afraid.
#165
The Rumpus Room / Re: *Guess the Movie Title*
Tue 06/10/2015 21:45:03
looks like these real real world humanpickers in matrix
#166
Site & Forum Reports / Re: Bug reports
Sun 04/10/2015 01:05:34
I probably checked it in 2 browsers before and it was cached in both or so, no idea, now it works, thanks! ;-D
#167
Site & Forum Reports / Re: Bug reports
Sat 03/10/2015 15:24:39
Hmmmmmmmmmmm, I tried it in 2 different browsers and it didn't work, now it does though! ;-D
#168
Site & Forum Reports / Re: Bug reports
Sat 03/10/2015 03:40:34
click on the first thumbnail, then in the imagepopup browse through the images.
I don't know how the display is handled in the popup, I'd just use getimagesize(); on every displayed image and not assume that all images for one game are in the same ratio or size.
#169
Site & Forum Reports / Re: Bug reports
Fri 02/10/2015 19:42:53
Quote from: AGA on Fri 02/10/2015 15:12:46
Quote from: selmiak on Sun 06/09/2015 14:49:09
also there is something weird happening with the imagepopup when the game screenshots have different resolutions, best seen here:
http://www.adventuregamestudio.co.uk/site/games/game/1958/

This was because all thumbs were being resized to 320x200 on the main page, as a holdover from the old standard resolutions days.  Now it will scale the width to 320 and adjust the height accordingly.  Which may not be ideal, but we can't account for every possible resolution in the site's design; hopefully this imperfect compromise will work with the crazy resolutions possible in the new engine!
nope, doesn't work yet. The images for bitstream have different resolutions, the first one is totally widescreen ,the others are normal 320x200  x2 or so.
#170
The Rumpus Room / Re: *Guess the Movie Title*
Sat 19/09/2015 17:05:18
is this some POV movie?
#171
The Rumpus Room / Re: *Guess the Movie Title*
Tue 15/09/2015 21:44:33
must be some middle eastern movie as there is graffiti in arabic script at the bottom of that plate... ;-D
#172
The Rumpus Room / Re: *Guess the Movie Title*
Tue 08/09/2015 18:26:04
oh, it's
UP
#173
Site & Forum Reports / Re: Bug reports
Sun 06/09/2015 14:49:09
Quote from: selmiak on Fri 28/08/2015 11:29:38
on this page:
http://www.adventuregamestudio.co.uk/site/community/
the Link for the French AGS Forum also includes the word Unofficial on the next line.

still there...


also there is something weird happening with the imagepopup when the game screenshots have different resolutions, best seen here:
http://www.adventuregamestudio.co.uk/site/games/game/1958/
#174
The Rumpus Room / Re: *Guess the Movie Title*
Thu 03/09/2015 21:31:01
cliff...hanger?
#175
The Rumpus Room / Re: *Guess the Movie Title*
Sat 29/08/2015 04:30:06
pandemonium maybe?
#176
Site & Forum Reports / Re: Bug reports
Fri 28/08/2015 11:29:38
on this page:
http://www.adventuregamestudio.co.uk/site/community/
the Link for the French AGS Forum also includes the word Unofficial on the next line.
#177
The Rumpus Room / Re: *Guess the Movie Title*
Sat 15/08/2015 00:38:10
Slash's welding adventures?
#178
@Amayirot Akago: that's an awesome tune!

@beecityunderscorepodcast:
thanks for your insights on this interesting topic. Imho characters should either just ramble, and then very long until you realize, that's not important, you have nothing important to say. If they are important to the plot transport the info you need to solve a puzzle or know what item(combination) they want in twitter length and let them have some ramble topics too. To give them character and not just a use for that puzzle. don't hide clues in long sentences. Spit out that clue, make it cryptic if you want to paralyze the player and then ramble around it in the next sentence.
shardlight sounds more and more intersting. I won't be surprised by that mother npc anymore, but I was wondering if they have some magic in that world. Do they pay with glowing shards that are shardlights? Will you throw some urianium flavoured shards into the box for the game? As collectables or to pay for milk in that world. I don't know. But I'd be interested in your opinions on stuff in the box besides the disc. maps, copy protection, that one item that saves the world cast in plastic or marble, other gameworld enhancing stuff... but this is probably not a podcasty topic in 2015, more like for a nostalgia podcast :P
#179
The Rumpus Room / Re: Name the Game
Sat 25/07/2015 01:34:50
...every damned monday morning!
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